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Books with author Marilynn

  • The Secret of Socks

    Marilynn Barr

    Paperback (Little Acorn Books, April 25, 2019)
    2nd EDITION—Delightful sock characters entertain readers of all ages and offer answers to the question-"Where do missing socks go?" And while this tale seems to be over? It's not. This 2nd edition of "The Secret of Socks" is a tale about socks that go missing... and includes hands-on, activities that will entertain, engage, and offer skills practice for little hands (with help from an adult of course). Make a paper sock puppet to assist telling a new sock-tale, make half of a dozen clothespin sock ornaments to clip here and there (where an adventurous sock want to go), and hone matching and memory skills with cutout sock cards (a perfect size for little hands).
  • Miss Pitty Pat & Friends

    Marilynn G Barr

    Paperback (Little Acorn Books, Aug. 17, 2012)
    Introduce Miss Pitty Pat and her friends, Boniface Quinn, Freddie Fedora, and Mimi LeClaire to your early learners. Includes cut-out game boards for skills practice. Little ones learn to recognize and match primary colors and color words; numerals, number sets and number words from zero to ten, and practice early counting skills.
  • ABC Games

    Marilynn G Barr

    Paperback (Little Acorn Books, July 2, 2014)
    ABC Games is volume 2 in the Hands-on ABC series (ABC Scissor Skills, ABC Mini Books, and ABC Art) designed to provide alphabet skills practice activities for early learners. Children develop social and fair play skills as they practice recognizing letters and letter sounds and associating letters with alphabet pictures. ABC Games also offers matching, following directions, coloring, cutting, gluing, and memory skills practice.
  • Unicorn Dreams: A Dot Grid Journal

    Marilynn Methven

    Paperback (Independently published, Dec. 31, 2018)
    This Unicorn Dreams journal is 6x9 100 pages of dot grid cream paper. This journal will be the perfect place to record all your dreams whether you were sleeping or daydreaming those dreams should be remembered and recorded.
  • Come Swim With Me In the Calming Sea: Journal

    Marilynn Methven

    Paperback (Independently published, March 20, 2019)
    This is a blank lined journal for mermaid lovers to record your thoughts. Each of the 108 pages has a mermaid. The small size is perfect to fit in your beach bag to take along with you as you walk in the sand and collect seashells writing of all your travels and adventures whether real or fantasy!
  • Patterns for Us History

    Marilynn G. Barr

    Paperback (Monday Morning Books, April 1, 2000)
    Barr, Marilynn G.
  • ABC Games

    Marilynn Barr

    Paperback (Monday Morning Books, March 15, 2004)
    Paperback, (MM2189) PreK-1
  • The Former Angel: A Children's Tale

    Marilynn Hughes

    Paperback (Trafford on Demand Pub, Nov. 1, 2003)
    What if there were angels who came to assist us in human form? What if the Golden Angels were looking over the people of the world and sent one of their own to the Earth to help humanity to achieve peace, happiness, love and joy? Follow the journeys of a Golden Angel as she leaves her heavenly homeland to enter into the body of a person to work as an angelic secret agent amongst the people. Watch as she seeds humanity with what they need to become better people, save themselves from accidents or simply making a bad decision. How does God help his people? This little book will give your children a glimpse into the grander scheme that God has intended to help us all to become what we were placed upon this Earth to be.
    N
  • Folder Games for Critical Thinking

    Marilynn G. Barr

    Paperback (Monday Morning Books, Jan. 1, 2007)
    Ready to use early skills practice games According to the publisher: The games found in this book offer children observation, sorting, matching and group skills practice. Children learn to identify similarities and differences, develop strategy skills, measure and chart information, and sequence images. Every game includes a ready-to-color, cut out, and assemble game board; playing pieces; a cover cutout; and an eight-page mini book for skills practice review. A reward certificate for each child can be copied stating that he/she learned to sort, match and chart. Stories include "What's in a name?", "It's a fish story", "What is bear doing?", "Fiddle, fiddle, go to the middle" and "The three bears' socks".
  • The Mystery Of The Key To Heaven

    Marilynn Hughes

    Paperback (CreateSpace Independent Publishing Platform, Aug. 14, 2006)
    THE MYSTERY OF THE KEY TO HEAVEN (OUT-OF-BODY TRAVEL): This Is the story of a young girl whose mother has died. Returning to her in a hailstorm of light for night passage, the mother takes her daughter on a journey to find the Key to Heaven. Traveling to the Dead Sea, she meets with the prophets of old to pick up pieces of this key before she meets the one who holds the final key, Our Lord Jesus Christ. (For more info- www.outofbodytravel.org)
    M
  • Fuzzwippers Make Good Helpers

    Marilynn Halas

    Paperback (4 Sunflowers Media, April 8, 2013)
    Winner of the Mom's Choice Award for excellence in family friendly media, Fuzzwippers Make Good Helpers empowers children to share their time and talent to build more compassionate communities and care for our planet. The Fuzzwipper series includes tips for children and a parent's pointer too. The Fuzzwipper series promotes self-esteem, socio-emotional health, and life skills for children through the power of story. When Elizabeth and Fuzzina find a tired and sad community garden, they work together and discover that everybody can be a good helper.
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  • Once Upon a Time: Matching Games for Beginning & Ending Sounds

    Marilynn G Barr

    Paperback (Little Acorn Books, Nov. 21, 2013)
    Introduce early learners to reading with the ready-to-use beginning games featured in Once Upon a Time. Children practice recognizing and matching beginning sounds to alphabet pictures as they play trail, match board, clothespin, and stacker games. Every game includes a two-page game board and programmed playing pieces. Game formats also offer fair-play, fine-motor, and memory skills practice. Vol. 4 in the "Beginning Games" 4 volume series, which includes "Alphabet Soup," "Tea For Two," and "A Tisket A Tasket."