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Other editions of book User Unfriendly

  • User Unfriendly

    Vivian Vande Velde

    language (HMH Books for Young Readers, Sept. 1, 2001)
    It’s the most advanced computer role-playing game ever: When you play you’re really there—in a dark dream teeming with evil creatures, danger-filled fortresses, and malevolent sorceries. The game plugs directly into your brain—no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong.
    W
  • User Unfriendly

    Vivian Vande Velde

    Paperback (Magic Carpet Books, July 10, 2012)
    It's the most advanced computer role-playing game ever: When you play you're really there-in a dark dream teeming with evil creatures, danger-filled fortresses, and malevolent sorceries. The game plugs directly into your brain--no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong.
  • User Unfriendly

    Vivian Vande Velde

    Hardcover (Harcourt Childrens Books, Sept. 1, 1991)
    Fourteen-year-old Arvin and his friends risk using a computer-controlled role-playing game to simulate a magical world in which they actually become fantasy characters, even though the computer program is a pirated one containing unpredictable errors.
  • User Unfriendly by Vivian Vande Velde

    Vivian Vande Velde

    Paperback (Magic Carpet Books, July 6, 1797)
    None
  • User Unfriendly

    Vivian Vande Velde

    Paperback (Sandpiper, July 10, 2012)
    It’s the most advanced computer role-playing game ever: When you play you’re really there—in a dark dream teeming with evil creatures, danger-filled fortresses, and malevolent sorceries.The game plugs directly into your brain--no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong.
    W
  • User Unfriendly

    Vivian Vande Velde

    School & Library Binding (San Val, Sept. 15, 2001)
    None
    W
  • User Unfriendly

    Vivian Vande Velde

    Library Binding (Demco Media, Feb. 1, 2002)
    Arvin and his friends risk using a computer-controlled role-playing game to simulate a magical world in which they actually become fantasy characters, even though the computer program is a pirated one containing unpredictable errors.
  • User Unfriendly by Vivian Vande Velde

    Vivian Vande Velde

    Paperback (Magic Carpet Books, March 15, 1816)
    None
  • User Unfriendly by Vivian Vande Velde

    Vivian Vande Velde

    Paperback (HMH Books for Young Readers, July 6, 1656)
    None