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Other editions of book Teacher Created Materials - TIME Informational Text: History of Video Games - Grade 6

  • Teacher Created Materials - TIME Informational Text: History of Video Games - Grade 6

    David Paris;Stephanie Herweck Paris

    Paperback (Teacher Created Materials, Aug. 1, 2016)
    Highlighting important milestones in video game history, this informational text examines the history of video games, from the very first computer game created in 1940, to modern-day games created for mobile platforms. Developed by Timothy Rasinski and Lori Oczkus, this book includes essential text features like an index, captions, glossary, and table of contents. The detailed sidebars, fascinating images, and Dig Deeper section prompt students to connect back to the text and encourage multiple readings. Check It Out! includes suggested resources for further reading. Aligned with state standards, this title features complex content appropriate for students preparing for college and career readiness.
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  • History of Video Games

    David Paris, Stephanie Herweck Paris

    eBook (Teacher Created Materials, Aug. 1, 2016)
    Do you know when the first video game was made? Which games were the biggest hits? Which game company secretly created its own competitor? These facts, and many more, are part of the fascinating history of video games! Featuring TIME content, this high-interest nonfiction e-book builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students.
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  • History Of Video Games

    David Paris, Stephanie Herweck-Paris

    Library Binding (Turtleback Books, Aug. 1, 2016)
    FOR USE IN SCHOOLS AND LIBRARIES ONLY. The History of Video Games builds critical literacy skills with this action-packed nonfiction reader designed to engage sixth grade students. Keep your students at the edge of their seats with content that will keep them enthralled from the first page to the last. Showcasing important moments in video game history, this informational text examines the timeline of important milestones from consoling gaming to mobile platforms. Aligned with state standards, the History of Video Games features complex and rigorous content appropriate for middle school students preparing for college and career readiness.
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