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Other editions of book Pass Go and Collect $200: The Real Story of How Monopoly Was Invented

  • Pass Go and Collect $200: The Real Story of How Monopoly Was Invented

    Tanya Lee Stone, Steven Salerno

    Hardcover (Henry Holt and Co. (BYR), July 17, 2018)
    Handpicked by Amazon kids’ books editor, Seira Wilson, for Prime Book Box – a children’s subscription that inspires a love of reading.Boldness, imagination, and ruthless competition combine in Tanya Lee Stone and Steven Salerno's Pass Go and Collect $200, a riveting picture book history of Monopoly, one of the world's most famous games.In the late 1800s lived Lizzie Magie, a clever and charismatic woman with a strong sense of justice. Waves of urban migration drew Lizzie’s attention to rising financial inequality. One day she had an idea: create a game that shows the unfairness of the landlord-tenant relationship. But game players seemed to have the most fun pretending to be wealthy landowners. Enter Charles Darrow, a marketer and salesman with a vision for transforming Lizzie’s game into an exciting staple of American family entertainment. Features back matter that includes "Monopoly Math" word problems and equations. Excellent STEM connections and resources.This title has Common Core connections. A Christy Ottaviano Book
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  • Pass Go and Collect $200: The Real Story of How Monopoly Was Invented

    Tanya Lee Stone, Steven Salerno

    eBook (Henry Holt and Co. (BYR), July 17, 2018)
    Boldness, imagination, and ruthless competition combine in Tanya Lee Stone and Steven Salerno's Pass Go and Collect $200, a riveting picture book history of Monopoly, one of the world's most famous games.In the late 1800s lived Lizzie Magie, a clever and charismatic woman with a strong sense of justice. Waves of urban migration drew Lizzie’s attention to rising financial inequality. One day she had an idea: create a game that shows the unfairness of the landlord-tenant relationship. But game players seemed to have the most fun pretending to be wealthy landowners. Enter Charles Darrow, a marketer and salesman with a vision for transforming Lizzie’s game into an exciting staple of American family entertainment. Features back matter that includes "Monopoly Math" word problems and equations. Excellent STEM connections and resources.This title has Common Core connections. Christy Ottaviano Books