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Other editions of book Computers

  • Computers

    Claudia Martin

    Paperback (Capstone Press, Aug. 1, 2018)
    From games and graphics to networks and virtual reality, computers are all around us. Today's computers can draw pictures, play games, send emails, and even land space probes on Mars. But that wasn't always the case. Find out how ancient abacuses evolved into today's supercomputers and learn about some of the great computer scientists who made it all possible. Computers will take you inside these incredible machines to discover how they work, and then help you get started coding your own programs.
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  • Computers

    Claudia Martin

    Library Binding (Capstone Press, Aug. 1, 2018)
    From games and graphics to networks and virtual reality, computers are all around us. Today's computers can draw pictures, play games, send emails, and even land space probes on Mars. But that wasn't always the case. Find out how ancient abacuses evolved into today's supercomputers and learn about some of the great computer scientists who made it all possible. Computers will take you inside these incredible machines to discover how they work, and then help you get started coding your own programs.
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  • Computers

    Claudia Martin

    Paperback (Wayland, Dec. 12, 2019)
    Take a look at how computers are designed, how engineers program them and how all the data in computers is held. Find out about memory, outputs and inputs, explore amazing feats of computing such as the web, artificial intelligence and virtual reality and imagine what computers might be able to do in the future. Test your understanding with fun activities, such as writing your own program using a programming language such as Scratch.Inject some fun into STEAM topics, with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful new series aims to inspire children with a lifelong love of STEAM subjects.
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