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Books with title Video Game Coding

  • Video Gaming

    Trudi Strain Trueit

    language (Cherry Lake Publishing, Dec. 10, 2013)
    Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
  • Video Game Coding

    Janet Slingerland

    Hardcover (Focus Readers, Jan. 1, 2019)
    Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
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  • Video Game Coding

    Janet Slingerland

    Paperback (Focus Readers, Jan. 1, 2019)
    Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
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  • Coding in Video Games

    Elizabeth Noll

    Library Binding (Bellwether Media, Aug. 1, 2018)
    How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students. Photo labels visually define glossary terms and other important words. Sequence infographics take the reader step-by-step through coding in action. Diagrams point out where examples of coding can be found in each topic. Presents STEM in a high-interest and relevant way. Second-person introduction phrases empower the reader to explore coding in theory and in practice.
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  • Coding in Video Games

    Elizabeth Noll

    Paperback (Bellwether Media, Aug. 1, 2018)
    How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students. Photo labels visually define glossary terms and other important words. Sequence infographics take the reader step-by-step through coding in action. Diagrams point out where examples of coding can be found in each topic. Presents STEM in a high-interest and relevant way. Second-person introduction phrases empower the reader to explore coding in theory and in practice.
    O
  • Video Game

    Jessica Arnold

    language (Marquette Press, May 4, 2013)
    Max loves games. When he hears about the Play Box, he convinces his father to buy it. The latest in video game systems, the Play Box is everything Max dreams of when it comes to gaming. Little does Max know that the Play Box does more than just play games!Written and illustrated by Jessica Arnold, Video Game has fifteen color illustrations. Jessica is the author of children's fiction books "Nobody Can Take My Happy Away" and "I am Good at Lots of Things."Find out if the Play Box is worthy of its $250 price tag!
  • Video Gaming

    Trudi Strain Trueit

    Library Binding (Cherry Lake Publishing, Aug. 1, 2008)
    Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
    R
  • Coding Games

    Bryant Cratty

    Paperback (Love Publishing, June 1, 1981)
    None
  • Video Game Coding

    Janet Slingerland

    Hardcover (Smartbook Media Inc, Aug. 31, 2019)
    None
  • Video Game Coding

    Janet Slingerland

    Hardcover (Smartbook Media Inc, Aug. 31, 2019)
    None
  • Video Game Coding

    Janet Slingerland

    Paperback (Weigl Pub Inc, Aug. 1, 2019)
    AV2 by Weigls Coding series introduces young readers to the fascinating language behind the functions of computers, smartphones, and other modern machines. Each book in the series examines how coding works, the coding process, coding careers, and the functions coding enables machines to perform. Vibrant pictures, fascinating infographics, and easy-to read text about this essential modern skill is sure to engage reluctant readers. Coding is a series of AV2 media enhanced books. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.