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Books with title Playing Video Games

  • Playing Games #4

    Kim Wayans, Kevin Knotts, Soo Jeong

    Paperback (Grosset & Dunlap, Nov. 26, 2008)
    Amy always wanted to be part of a team, so joining the basketball league is a dream come true! As it turns out, though, she’s not very good. Will Amy find a way to improve or will she quit?
    O
  • Playing Video Games

    Rachel Seigel

    Paperback (Av2, Aug. 1, 2019)
    While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a persons focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.
    U
  • Video Games

    Daniel Cohen

    Paperback (Pocket Books, Sept. 1, 1982)
    Traces the history of video games, compares the major game systems, and explains how the games are created
    Q
  • Playing Video Games

    Rachel Seigel

    Library Binding (Av2, Aug. 1, 2019)
    While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a persons focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.
    U
  • Video Games

    Virginia Loh-Hagan

    (45th Parallel Press, Jan. 1, 2021)
    We're spilling the tea on the latest trends. Curious about the lives of influencers? Want to know more about esports or game streaming? Read more to be in the know. This high-interest series is written at a low readability to aid struggling readers. Each book includes educational sidebars, throwback biographies of "OG" influencers, fast facts, and social media challenges, as well as a table of contents, glossary of keywords, index, and author biography.
  • Playing Games

    Mary-Kate & Ashley Olsen

    Paperback (HarperEntertainment, Jan. 28, 2003)
    Mary–Kate is totally excited when she scores a position as a photo intern at a hot teen magazine. But soon she learns that one of her co–workers isn't the person she pretends to be. Meanwhile, Ashley's job as entertainment coordinator at a local coffee bar has her meeting tonnes of cool musicians. But it's also bringing her even closer to Ben – her ex–boyfriend, and her friend Lauren's new flame. Can Ashley ignore her feelings for Ben, or will she find herself in hot water? Ages 8–12
    S
  • Make Money Playing Video Games

    Bobby Guions, Vikiana

    language (, Dec. 12, 2014)
    Do You Love Gaming? Do You Need To Make Money? Would You Like To Do Both At The Same Time? That’s Right! I said Make Money Playing Video Games. What is the very Definition of Success? Getting Paid to do something you Love So Much you’d Do It For FREE!! Like Gaming!
  • Playing Games

    Donna Jo Napoli, Doron Ben-Ami, Lauren Klementz-Harte

    language (Aladdin, Oct. 6, 2015)
    Imagine being a little angel... The Little Angel of Imagination loves to do creative things, like paint pictures and make up stories. And he always comes up with creative ways to help other people. But it will take a lot more than just imagination to help Louie.... Louie's little brother always wants to make up silly games, like pretending the family dog is actually a racehorse. But Louie won't play along -- he thinks make-up games are for babies. Besides, he'd rather watch TV after school than play outside. Is there a cure for this couch potato? The Little Angel of Imagination has a plan that just might work. Use your imagination!
    S
  • Playing Games

    Donna Jo Napoli, Doron Ben-Ami, Lauren Klementz-Harte

    Paperback (Aladdin, April 1, 2000)
    Imagine being a little angel... The Little Angel of Imagination loves to do creative things, like paint pictures and make up stories. And he always comes up with creative ways to help other people. But it will take a lot more than just imagination to help Louie.... Louie's little brother always wants to make up silly games, like pretending the family dog is actually a racehorse. But Louie won't play along -- he thinks make-up games are for babies. Besides, he'd rather watch TV after school than play outside. Is there a cure for this couch potato? The Little Angel of Imagination has a plan that just might work. Use your imagination!
    S
  • Video Games

    Ashley James

    language (, Dec. 6, 2017)
    Video Games are a great way for my little Aspie to use his imagination, problem solve, and gain confidence. Come explore the ups and downs of his experience with gaming.
  • Playing Games

    Jana Ellis

    Paperback (Troll Communications Llc, Oct. 1, 1988)
    Sixteen-year-old Lori finds her loyalties divided when her school's football team faces a crucial game against a rival team on which her boyfriend is star quarterback
    U
  • Video Games

    Lisa McCoy

    language (Ferguson Pub, July 1, 2010)
    Video games are one of today's most popular forms of entertainment. According to the Entertainment Software Association, the U.S. computer and video game industry had software sales of $9.5 billion in 2007—an increase of more than 300 percent since 1996. Two major trends are the growth of mobile gaming and online gaming. Producing and selling successful video games is a huge collaborative effort, often requiring the skills of numerous artists, marketing specialists, musicians, producers, programmers, salespeople, and writers. Video Games examines the complexities of this highly creative industry and identifies what it takes to succeed. Featuring essential information everyone in the field should know, fast facts, tips for effective business communications and networking, and much more, this helpful new resource is written in conversational language from an insider's perspective. It provides a capsule history of video games as well as an overview of the current state of the gaming industry, a breakdown of key jobs in this field, and an extensive glossary with industry jargon.