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Books with title Minds Eye

  • Mind's Eye

    Douglas E. Richards

    eBook (Paragon Press, Jan. 11, 2014)
    A breathtaking near-future thriller. From the NY Times bestselling author whose books have sold over a million copies. When Nick Hall wakes up in a dumpster--bloodied,without a memory, and hearing voices in his head--he knows things are bad. But they're about to get far worse. Because he's being hunted by a team of assassins. Soon Hall discovers that advanced electronics have been implanted in his brain, and he now has two astonishing abilities. He can surf the web using thoughts alone. And he can read minds. But who inserted the implants? And why?And why is someone so desperate to kill him?As Hall races to find answers, he comes to learn that far more is at stake than just his life. Because his actions can either catapult civilization to new heights--or bring about its total collapse.Based on actual research on thought-controlled web surfing, Mind's Eye is a smart, roller-coaster ride of a thriller. One that raises a number of intriguing, and sometimes chilling, possibilities about a future that is just around the corner."Richards is an extraordinary writer," (Dean Koontz) who can "keep you turning the pages all night long." (Douglas Preston)"Richards is a worthy successor to Michael Crichton." (SF Book)Near Future Science Fiction Thrillers by Douglas E. Richards WIRED (Wired 1)AMPED (Wired 2)MIND'S EYE (Nick Hall 1)BRAINWEB (Nick Hall 2)MIND WAR (Nick Hall 3)SPLIT SECOND(Split Second 1)TIME FRAME (Split Second 2)QUANTUM LENSGAME CHANGERINFINITY BORNSEEKERVERACITYORACLEKids Science Fiction Thrillers (9 and up, enjoyed by kids and adults alike)TRAPPED (Prometheus Project 1)CAPTURED (Prometheus Project 2)STRANDED (Prometheus Project 3)OUT OF THIS WORLDDEVIL'S SWORD
  • Mind's Eye

    Douglas E. Richards, Adam Verner

    Audible Audiobook (Douglas E. Richards, May 5, 2014)
    When Nick Hall wakes up in a dumpster - bloodied, without a memory, and hearing voices in his head - he knows things are bad. But they're about to get far worse. Because he's being hunted by a team of relentless assassins. Soon Hall discovers that advanced electronics have been implanted in his brain, and he now has two astonishing abilities. He can surf the web using thoughts alone. And he can read minds. But who inserted the implants? And why? And why is someone so desperate to kill him? As Hall races to find answers, he comes to learn that far more is at stake than just his life. Because his actions can either catapult civilization to new heights - or bring about its total collapse. Extrapolated from actual research on thought-controlled web surfing, Mind's Eye is a smart, roller-coaster ride of a thriller. One that raises a number of intriguing, and sometimes chilling, possibilities about a future that is just around the corner.
  • The Eye of Minds

    James Dashner

    Paperback (Ember, July 22, 2014)
    From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives. Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built! The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever. Praise for the Mortality Doctrine Series:“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
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  • The Eye of Minds

    James Dashner

    eBook (Delacorte Press, Oct. 8, 2013)
    The world is virtual, but the danger is real in book one of the bestselling Mortality Doctrine series, the next phenomenon from the author of the Maze Runner series, James Dashner. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying adventure trilogy an edge-of-your-seat adventure that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the Bestselling MORTALITY DOCTRINE series:“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
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  • Mind's Eye

    Douglas E. Richards

    Paperback (Paragon Press, Jan. 14, 2014)
    "Richards is a tremendous new talent." —Stephen Coonts, 17-time New York Times bestselling author of Pirate Alley When Nick Hall wakes up in a dumpster—bloodied, without a memory, and hearing voices in his head—he knows things are bad. But they're about to get far worse. Because he’s being hunted by a team of relentless assassins. Soon Hall discovers that advanced electronics have been implanted in his brain, and he now has two astonishing abilities. He can surf the web using thoughts alone. And he can read minds. But who inserted the implants? And why? And why is someone so desperate to kill him? As Hall races to find answers, he comes to learn that far more is at stake than just his life. Because his actions can either catapult civilization to new heights—or bring about its total collapse. Extrapolated from actual research on thought-controlled web surfing, Mind's Eye is a smart, roller-coaster ride of a thriller. One that raises a number of intriguing, and sometimes chilling, possibilities about a future that is just around the corner. "Recalls the best of Michael Crichton. Intense action, mind-blowing concepts, & breathtaking twists. Enjoy the ride." —Boyd Morrison, bestselling author of The Vault, on WIRED.
  • The Eye of Minds

    James Dashner

    Hardcover (Delacorte Press, Oct. 8, 2013)
    From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives. Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built! The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever. Praise for the Mortality Doctrine Series:“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
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  • Minds Eye

    Jackie French

    Paperback (Angus & Robertson Childrens, )
    None
  • Mind's Eye

    Rebecca A. Rogers

    language (, Jan. 1, 2014)
    Seventeen-year-old Kearly Ashling can travel anywhere her mind takes her—literally. Becoming Empress of the planet Cyeor and battling monstrous, otherworldly creatures isn’t a problem. Living among the elves on the Plains of Glasslyn has yet to be an issue, as well. Even touring normal places like Paris, London, Tokyo, and the Amazon Rainforest isn’t difficult.But traveling through her imagination isn’t just fun and games—it has consequences. Following a battle on the planet Cyeor, she’s visited by a guy who’s unimagined. He warns her to stop using her gift or they will find her. Kearly doesn’t heed the messenger’s advice and soon wishes she had. When the messenger finds her again, he transports her to the M.I.N.D., a corporation which specializes in “healing the psyche.” Once she’s inside the M.I.N.D.’s doors, however, Kearly realizes escaping is nearly impossible.Now, she must figure out the M.I.N.D.’s true intent, try not to fall for the irritating-yet-handsome messenger, and find a way to outsmart the organization before they stop her from ever imagining again.
  • The Eye of Minds

    James Dashner, Erik Davies

    Audio CD (Listening Library (Audio), Oct. 8, 2013)
    From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives. Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built! The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever. Praise for the Mortality Doctrine Series:“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
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  • The Eye of Minds

    James Dashner

    Library Binding (Perfection Learning, July 22, 2014)
    From James Dashner, the author of the #1 "New York Times" bestselling Maze Runner series, which includes "The Maze Runner" now a #1 movie worldwide and "The Scorch Trials" soon to be a major motion picture from Twentieth Century Fox that hits theaters on September 18, 2015 comes an all-new, edge-of-your seat adventure."The Eye of Minds" is the first novel in the Mortality Doctrine series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid to the back alleys and corners of the system human eyes have never seen and there s the possibility that the line between game and reality will be blurred forever.Praise for "The Eye of Minds," Book One in the Mortality Doctrine series More realistic and addictive than any video game "The Eye of Minds "sucked me in from the very first page. "The Girl with the Dragon Tattoo "meets "The Matrix" in a vividly rendered world of gamers, hackers, and cyber-terrorists. I can t wait to read the next book in the series! Kami Garcia, #1 "New York Times "bestselling coauthor of "Beautiful Creatures" and author of "Unbreakable" "" A gripping page-turner, Dashner s latest is sure to please. "BookPage"" " "" Full of action [and] a rather surprising twist that will leave you flipping pages. fanboynation.com "" An adrenaline rush. "School Library Journal" In typical Dashner style, this is quick and involving, with the main frustration being the wait time until the next book. "Booklist " High on concept, this is an intriguing read for the digital generation. "Kirkus Reviews""Dashner once again creates a dystopian world in which nothing is what it seems."-"VOYA"A Junior Library Guild Selection"
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  • The Eye of Minds

    James Dashner

    Library Binding (Delacorte Press, Oct. 8, 2013)
    Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out.
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  • Mind's Eye

    Paul Fleischman

    Mass Market Paperback (Laurel Leaf, March 13, 2001)
    "One of those truly distinguished books that offers many rich layers for readers to reflect upon." -- School Library Journal, StarredSixteen-year-old Courtney was paralyzed in the accident. Never again will she walk, dance, run, or even leave the convalescent home where she lies in a bed, surrounded by the elderly and dying. Or will she? When the elderly Elva asks her new roommate to read to her from the 1910 edition of Baedeker's Italy, Courtney reluctantly agrees. Each afternoon, for a short time, the two escape back in time from the darkness of winter in North Dakota. Where there seemed none, together they will find adventure, poetry, beauty, love, and most of all, hope.
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