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Books with title MAR, Vol. 2

  • MAR, Vol. 2

    Nobuyuki Anzai

    (VIZ Media LLC, July 5, 2005)
    Ginta is a near-sighted junior high school boy who has a reoccurring dream where he is a hero in a fantasy world, and one day a supernatural figure summons him to his dream world.
  • MAR, Vol. 6

    Nobuyuki Anzai

    (VIZ Media LLC, March 21, 2006)
    A junior high loser enters the vivid world of his dreams where, at last, he is a hero!Ginta Toramizu is a 14-year-old kid in junior high school who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, he's not good at sports, and to top it off-he's short! But Ginta is a dreamer and has had the same dream 102 times: it's always in the same fantasy world where he is a hero blessed with all the special abilities he lacks in real life.Then one day a supernatural figure appears at his school and summons him-to the world of his dreams! In this strange universe filled with magic and wonder, he is strong, tough, agile-and he can see without his glasses! Thus, Ginta begins a quest in search for the magical items known as Arms, one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as "Babbo", which everybody wants but, it seems, only Ginta can possess!
  • MAR, Vol. 3

    Nobuyuki Anzai

    (VIZ Media LLC, Sept. 6, 2005)
    The fate of Mär Heaven lies in the hands of Ginta and his fellow members of Team Mär! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team Mär up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
  • MAR, Vol. 9

    Nobuyuki Anzai

    (VIZ Media LLC, Sept. 19, 2006)
    From Nobuyuki Anzai, creator of "Flame of Recca," comes the tale of Ginta, a jnior high loser who enters the vivid world of his dreams where, at last, he is a hero!
  • MAR, Vol. 7

    Nobuyuki Anzai

    (VIZ Media LLC, May 16, 2006)
    A junior high loser enters the vivid world of his dreams where, at last, he is a hero!Ginta Toramizu is a 14-year-old kid in junior high school who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, he's not good at sports, and to top it off-he's short! But Ginta is a dreamer and has had the same dream 102 times: it's always in the same fantasy world where he is a hero blessed with all the special abilities he lacks in real life.Then one day a supernatural figure appears at his school and summons him-to the world of his dreams! In this strange universe filled with magic and wonder, he is strong, tough, agile-and he can see without his glasses! Thus, Ginta begins a quest in search for the magical items known as Arms, one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as "Babbo", which everybody wants but, it seems, only Ginta can possess!
  • MAR, Vol. 1

    Nobuyuki Anzai

    (VIZ Media LLC, May 3, 2005)
    The fate of Mär Heaven lies in the hands of Ginta and his fellow members of Team Mär! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team Mär up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
  • MAR, Vol. 14

    Nobuyuki Anzai

    (VIZ Media LLC, July 17, 2007)
    The fate of Mär Heaven is on the line in the final showdown of the War Games! Ginta, the leader of Team Mär, must face the most powerful Zodiac Chess Piece of all, the villainous Phantom! Will justice prevail or will the tyranny of the Chess Pieces once again loom over the good people of Mär Heaven?!
  • MAR, Vol. 13

    Nobuyuki Anzai

    (VIZ Media LLC, May 15, 2007)
    Ginta is a near-sighted junior high school boy who has a reoccurring dream where he is a hero in a fantasy world, and one day a supernatural figure summons him to his dream world.
  • MAR vol. 4

    Nobuyuki Anzai

    (VIZ Media LLC, Nov. 8, 2005)
    Ginta is a near-sighted junior high school boy who has a reoccurring dream where he is a hero in a fantasy world, and one day a supernatural figure summons him to his dream world.
  • MAR, Vol. 10

    Nobuyuki Anzai

    (VIZ Media LLC, Nov. 21, 2006)
    The fate of MÄr Heaven lies in the hands of Ginta and his fellow members of Team MÄr! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team MÄr up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
  • MAR, Vol. 15

    Nobuyuki Anzai

    (VIZ Media LLC, Sept. 18, 2007)
    Ginta and Team Mär have one final mission--to save Snow from the clutches of evil Queen Diana. The stakes get even higher when Diana announces her ultimate goal--the domination of Ginta's world after she takes over Mär Heaven. And Ginta is devastated when the identity of the Chess King is revealed--an opponent Ginta never imagined he would have to fight!
  • Mae Vol. 2

    Gene Ha, Mark Waid, Molly Jane Kremer, Wes Hartman

    Paperback (Oni Press, Oct. 1, 2019)
    Mae has followed her long-lost sister Abbie through a gate and into another world: Cimrterén, a world full of dangerous creatures, strange science, and warring nobles. Their father has gone missing at the hands of these malicious dukes, and Mae and Abbie must fight their way to the heart of Ebenhrad to find their father. Along their journey, they’ll come across old friends, plus some new adversaries determined to stand in their way. In the second volume of the series, Mae and Abbie face some of their biggest challenges yet. Even fantasy-locked sisters can have their differences. After a big blow-up fight, Mae sets out on her own, leaving Abbie behind. When Mae learns that navigating her own way through Cimrterén isn’t as easy as she thought, she calls on her old friend Dahlia for backup. Together they begin to uncover sinister secrets and piece together a much darker history to the Fortell family than they’d ever thought possible.