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Books with title Graffix: Otherworld

  • Otherworld

    Jason Segel, Kirsten Miller

    Paperback (Ember, Oct. 2, 2018)
    “Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read.” —BuzzFeed“A potent commentary on how much we’re willing to give up to the lure of technology.” —EW "A fantastic journey from start to finish." —Hypable New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give in to your greatest desires in the first book in a fast-paced trilogy perfect for fans of the hit HBO show Westworld and anyone interested in the terrifying possibilities of the future of technology.That’s how Otherworld traps you. It introduces you to sensations you’d never be able to feel in real life. You discover what’s been missing—because it’s taboo or illegal or because you lack the guts to do it for real. And when you find out what’s missing, it’s almost impossible to let it go again.There are no screens. There are no controls. You don’t just see and hear it—you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire.This is Otherworld—a virtual reality game so addictive you’ll never want it to end. And Simon has just discovered that for some, it might not.The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?“An engaging VR cautionary tale.” —The A.V. Club"[A] fast-paced adventure." —Publishers Weekly"Authors Jason Segel and Kirsten Miller keep the action nonstop.” —Shelf Awareness
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  • Otherworld

    Jason Segel, Kirsten Miller

    eBook (Delacorte Press, Oct. 31, 2017)
    “Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read.” —Buzzfeed“A potent commentary on how much we’re willing to give up to the lure of technology.” —EW "A fantastic journey from start to finish." —Hypable New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give into your greatest desires in the first book in a fast-paced trilogy perfect for fans of the hit HBO show Westworld and anyone interested in the terrifying possibilities of the future of technology.That’s how Otherworld traps you. It introduces you to sensations you’d never be able to feel in real life. You discover what’s been missing—because it’s taboo or illegal or because you lack the guts to do it for real. And when you find out what’s missing it’s almost impossible to let it go again.There are no screens. There are no controls. You don’t just see and hear it—you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire.This is Otherworld—a virtual reality game so addictive you’ll never want it to end. And Simon has just discovered that for some, it might not.The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?“An engaging VR cautionary tale.” —The A.V. Club"[A] fast-paced adventure." —Publishers Weekly"Authors Jason Segel and Kirsten Miller keep the action nonstop.” —Shelf Awareness
  • Otherworld

    Jason Segel, Kirsten Miller

    Hardcover (Delacorte Press, Oct. 31, 2017)
    “Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read.” —Buzzfeed“A potent commentary on how much we’re willing to give up to the lure of technology.” —EW "A fantastic journey from start to finish." —Hypable New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give into your greatest desires in the first book in a fast-paced trilogy perfect for fans of the hit HBO show Westworld and anyone interested in the terrifying possibilities of the future of technology.That’s how Otherworld traps you. It introduces you to sensations you’d never be able to feel in real life. You discover what’s been missing—because it’s taboo or illegal or because you lack the guts to do it for real. And when you find out what’s missing it’s almost impossible to let it go again.There are no screens. There are no controls. You don’t just see and hear it—you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire.This is Otherworld—a virtual reality game so addictive you’ll never want it to end. And Simon has just discovered that for some, it might not.The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?“An engaging VR cautionary tale.” —The A.V. Club"[A] fast-paced adventure." —Publishers Weekly"Authors Jason Segel and Kirsten Miller keep the action nonstop.” —Shelf Awareness
    Z+
  • Otherworld

    Jason Segel, Kirsten Miller

    eBook (Oneworld Publications, Oct. 31, 2017)
    Welcome to real life 2.0.Are you ready to play?There are no screens. There are no controls.You don’t just see and hear it—you taste, smell, and touch it too.In this new reality there are no rules to follow, no laws to break.You can indulge your every desire.Why would you ever want to leave?Step into Otherworld.Leave your body behind.VISITOTHERWORLD.COM - WHERE THE NEXT PHASE OF REALITY BEGINS 31.10.17
  • Otherworld

    Robi O'Nyamasero

    eBook
    Boke is a young witch from a lineage of one of the most powerful and revered sorcerers of all time. After spending her childhood as a secret to remain safe from those who’ve hunted down her family to near extinction, she returns to society by joining the mandatory high school years at Drachenburg School for the Supernatural, with her main focus on getting justice for her parents.Sophie is a faery without a lineage. She was born to excommunicated parents, and might have lived through her mandatory high school years at Drachenburg School unnoticed, had she not become Boke’s friend.
  • Graffix: Otherworld

    Jeremy Strong, Anthony Morris

    Paperback (A & C Black (Publishers) Ltd, July 1, 1997)
    None
  • Otherworld

    Jason Segel, Kirsten Miller

    Library Binding (Delacorte Press, Oct. 31, 2017)
    “Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read.” —Buzzfeed“A potent commentary on how much we’re willing to give up to the lure of technology.” —EW "A fantastic journey from start to finish." —Hypable New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give into your greatest desires in the first book in a fast-paced trilogy perfect for fans of the hit HBO show Westworld and anyone interested in the terrifying possibilities of the future of technology.That’s how Otherworld traps you. It introduces you to sensations you’d never be able to feel in real life. You discover what’s been missing—because it’s taboo or illegal or because you lack the guts to do it for real. And when you find out what’s missing it’s almost impossible to let it go again.There are no screens. There are no controls. You don’t just see and hear it—you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire.This is Otherworld—a virtual reality game so addictive you’ll never want it to end. And Simon has just discovered that for some, it might not.The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?“An engaging VR cautionary tale.” —The A.V. Club"[A] fast-paced adventure." —Publishers Weekly"Authors Jason Segel and Kirsten Miller keep the action nonstop.” —Shelf Awareness
    Z+
  • Otherworld

    Jason Segel, Kirsten Miller

    Paperback (Oneworld Publications, March 29, 2018)
    "Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read." ―BUZZFEED Welcome to real life 2.0. Are you ready to play? There are no screens. There are no controls. You don’t just see and hear it – you taste, smell, and touch it too. In this new reality there are no rules to follow, no laws to break. You can live your best life. It’s a game so addictive you’ll never want it to end. Until you realize that you’re the one being played. Step into Otherworld. Leave your body behind. The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?
  • Otherworld

    Jason Segel, Kirsten Miller

    Hardcover (Rock the Boat, Oct. 31, 2017)
    Welcome to real life 2.0. Are you ready to play? There are no screens. There are no controls. You don t just see and hear it you taste, smell, and touch it too. In this new reality there are no rules to follow, no laws to break. You can indulge your every desire. Why would you ever want to leave? Step into Otherworld. Leave your body behind. VISITOTHERWORLD.COM - WHERE THE NEXT PHASE OF REALITY BEGINS 31.10.17
  • Otherworld

    Jason Segel

    Audio CD (Listening Library (Audio), Jan. 1, 2035)
    “Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read.” —Buzzfeed“A potent commentary on how much we’re willing to give up to the lure of technology.” —EW "A fantastic journey from start to finish." —Hypable New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give into your greatest desires in the first book in a fast-paced trilogy perfect for fans of the hit HBO show Westworld and anyone interested in the terrifying possibilities of the future of technology.That’s how Otherworld traps you. It introduces you to sensations you’d never be able to feel in real life. You discover what’s been missing—because it’s taboo or illegal or because you lack the guts to do it for real. And when you find out what’s missing it’s almost impossible to let it go again.There are no screens. There are no controls. You don’t just see and hear it—you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire.This is Otherworld—a virtual reality game so addictive you’ll never want it to end. And Simon has just discovered that for some, it might not.The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?“An engaging VR cautionary tale.” —The A.V. Club"[A] fast-paced adventure." —Publishers Weekly"Authors Jason Segel and Kirsten Miller keep the action nonstop.” —Shelf Awareness
  • Graffix: Otherworld

    Jeremy Strong, Anthony Morris

    Hardcover (A & C Black (Publishers) Ltd, Feb. 1, 1997)
    None