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Books with title Deadly Dream Machine

  • The Deadly Dream Machine

    J.E. Bright, Gregg Schigiel

    eBook (Stone Arch Books, April 1, 2014)
    ABRA KADABRA, a super-villain from the 64th century, has escaped from an alien prison and returned to Earth! Using a mind-control machine, this futuristic felon hopes to brainwash the entire planet into believing that he's the rightful ruler. To complete his evil plan, ABRA KADABRA has captured SUPERMAN, the only source of energy strong enough to fuel his high-tech weapon. If the MAN OF STEEL can't escape his dream-like state and unplug himself from the mind-control machine, the world will soon become a nightmare.
  • The Dream Machine

    M. Mitchell Waldrop, Jamie Renell, Stripe Press

    Audible Audiobook (Stripe Press, Oct. 3, 2018)
    Behind every great revolution is a vision, and behind perhaps the greatest revolution of our time, personal computing, is the vision of J.C.R. Licklider. He did not design the first personal computers or write the software that ran on them, nor was he involved in the legendary early companies that brought them to the forefront of our everyday experience. He was instead a relentless visionary who saw the potential of the way individuals could interact with computers and software. At a time when computers were a short step removed from mechanical data processors, Licklider was writing treatises on "human-computer symbiosis", "computers as communication devices", and a now not-so-unfamiliar "Intergalactic Network". His ideas became so influential, his passion so contagious, that Waldrop called him "computing's Johnny Appleseed". In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be. Included in this edition are also the original texts of Licklider's three most influential writings: "Man-computer symbiosis" (1960), which outlines the vision that inspired the personal computer revolution of the 1970s; his "Intergalactic Network" memo (1963), which outlines the vision that inspired the Internet; and "The computer as a communication device" (1968, coauthored with Robert Taylor), which amplifies his vision for what the network could become.
  • The Dream Machine

    M. Mitchell Waldrop

    Hardcover (Stripe Press, Sept. 25, 2018)
    Behind every great revolution is a vision and behind perhaps the greatest revolution of our time, personal computing, is the vision of J.C.R. Licklider. He did not design the first personal computers or write the software that ran on them, nor was he involved in the legendary early companies that brought them to the forefront of our everyday experience. He was instead a relentless visionary that saw the potential of the way individuals could interact with computers and software. At a time when computers were a short step removed from mechanical data processors, Licklider was writing treatises on "human-computer symbiosis", "computers as communication devices", and a now not-so-unfamiliar "Intergalactic Network." His ideas became so influential, his passion so contagious, that Waldrop called him "computing's Johnny Appleseed. In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be. Included in this edition are also the original texts of Licklider's three most influential writings: 'Man-computer symbiosis' (1960), which outlines the vision that inspired the personal computer revolution of the 1970s; his 'Intergalactic Network' memo (1963), which outlines the vision that inspired the internet; and "The computer as a communication device" (1968, co-authored with Robert Taylor), which amplifies his vision for what the network could become.
  • The Dream Machine

    M. Mitchell Waldrop

    eBook (Stripe Press, Sept. 25, 2018)
    Behind every great revolution is a vision and behind perhaps the greatest revolution of our time, personal computing, is the vision of J.C.R. Licklider. He did not design the first personal computers or write the software that ran on them, nor was he involved in the legendary early companies that brought them to the forefront of our everyday experience. He was instead a relentless visionary that saw the potential of the way individuals could interact with computers and software. At a time when computers were a short step removed from mechanical data processors, Licklider was writing treatises on "human-computer symbiosis", "computers as communication devices", and a now not-so-unfamiliar "Intergalactic Network." His ideas became so influential, his passion so contagious, that Waldrop called him "computing's Johnny Appleseed. In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be.Included in this edition are also the original texts of Licklider's three most influential writings: 'Man-computer symbiosis' (1960), which outlines the vision that inspired the personal computer revolution of the 1970s; his 'Intergalactic Network' memo (1963), which outlines the vision that inspired the internet; and "The computer as a communication device" (1968, co-authored with Robert Taylor), which amplifies his vision for what the network could become.
  • Dream Machine

    Martha Maker, Xindi Yan

    Paperback (Little Simon, Aug. 7, 2018)
    Bella learns that sometimes following your dreams is easier said than done in this fourth book of the Craftily Ever After chapter book series!Emily Adams, Maddie Wilson, Bella Diaz, and Sam Sharma are eight-year-olds with one special thing in common: they love to create. They each have unique talents, too! Emily is great at constructing and building; Maddie has an eye for fashion, fabrics, and sewing; Bella is a gadget whiz; and Sam is a gifted artist. Together, these four crafty friends dream up new projects to design, build, and create and through their experiences, they’ll learn how to handle various obstacles at school and in their everyday eight-year-old lives. Bella is a computer whiz and loves brainstorming new gadgets to make. So when she spies a flier for a citywide robotics competition, the young inventor’s wheels start spinning. She can’t wait to start building and programming! There’s just one problem: all the kids on her school’s robotics team are older. Bella must find a way to prove herself to the big kids. Now the competition is heating up—both in the craft clubhouse and at school. Will Bella find the confidence to follow her dreams and conquer the competition? With easy-to-read language and illustrations on almost every page, the Craftily Ever After chapter books are perfect for emerging readers.
    M
  • The Deadly Dream Machine

    J.E. Bright, Lee Loughridge, Gregg Schigiel

    Paperback (Capstone Press, Feb. 1, 2014)
    ABRA KADABRA, a super-villain from the 64th century, has escaped from an alien prison and returned to Earth! Using a mind-control machine, this futuristic felon hopes to brainwash the entire planet into believing that he's the rightful ruler. To complete his evil plan, ABRA KADABRA has captured SUPERMAN, the only source of energy strong enough to fuel his high-tech weapon. If the MAN OF STEEL can't escape his dream-like state and unplug himself from the mind-control machine, the world will soon become a nightmare.
    S
  • Dream Machine

    Martha Maker, Xindi Yan

    language (Little Simon, Aug. 7, 2018)
    Bella learns that sometimes following your dreams is easier said than done in this fourth book of the Craftily Ever After chapter book series!Emily Adams, Maddie Wilson, Bella Diaz, and Sam Sharma are eight-year-olds with one special thing in common: they love to create. They each have unique talents, too! Emily is great at constructing and building; Maddie has an eye for fashion, fabrics, and sewing; Bella is a gadget whiz; and Sam is a gifted artist. Together, these four crafty friends dream up new projects to design, build, and create and through their experiences, they’ll learn how to handle various obstacles at school and in their everyday eight-year-old lives. Bella is a computer whiz and loves brainstorming new gadgets to make. So when she spies a flier for a citywide robotics competition, the young inventor’s wheels start spinning. She can’t wait to start building and programming! There’s just one problem: all the kids on her school’s robotics team are older. Bella must find a way to prove herself to the big kids. Now the competition is heating up—both in the craft clubhouse and at school. Will Bella find the confidence to follow her dreams and conquer the competition? With easy-to-read language and illustrations on almost every page, the Craftily Ever After chapter books are perfect for emerging readers.
    M
  • Dream Machines

    Mark Rogalski

    Hardcover (Running Press, Sept. 30, 2008)
    Publishers Weekly called Mark Rogalski's first picture book excursion, Tickets to Ride, "genuinely absorbing." Now he's back with a magnificent new adventure that takes readers on a fantastic quest through sea, land, and air in search of a very special star. Climb aboard the Dream Machines, a collection of spectacular vehicles unlike anything you've ever seen, and use them to propel yourself through a breathtaking thrill-ride of a voyage. But there's more to this trip than meets the eye. The dust jacket also unfolds to reveal an intricately designed board that replicates the book's journey in the form of a game that kids and adults alike can play as they relive the excitement of the story. Rogalski has outdone himself with an eye-popping escapade that readers will find endlessly inventive.
    M
  • Deadly Dream Machine

    J. E. Bright, Gene Hult

    Hardcover (Raintree, Feb. 1, 2011)
    Superman, the Man of Steel, defeats aliens and super-villains with the help of his friends Lois Lane and Jimmy Olson.Everybody's favourite super hero comics have been turned into easy-to-read chapter books featuring new stories with original art by DC illustrators. These books are colourful, attractive, and accessible. They provide children with examples of bravery and loyalty to emulate, while introducing them to the pleasures of reading.
    T
  • The Deadly Dream Machine

    J.E. Bright, Lee Loughridge, Gregg Schigiel

    Library Binding (Capstone Press, Sept. 1, 2010)
    ABRA KADABRA, a super-villain from the 64th century, has escaped from an alien prison and returned to Earth! Using a mind-control machine, this futuristic felon hopes to brainwash the entire planet into believing that he's the rightful ruler. To complete his evil plan, ABRA KADABRA has captured SUPERMAN, the only source of energy strong enough to fuel his high-tech weapon. If the MAN OF STEEL can't escape his dream-like state and unplug himself from the mind-control machine, the world will soon become a nightmare.
    S
  • Dream Machine

    James L.

    language (, March 5, 2014)
    You're home late and your children want you to them a story. Here it is, a sweet and short bedtime story to read with your children. It's sweet and endearing. They'll like it and so will you. The angry village stole the dream machine that makes everyone happy! What now? Will they be grumpy or get the machine back? Find out!
  • Dream Machine

    Martha Maker, Xindi Yan

    Hardcover (Little Simon, Aug. 7, 2018)
    Bella learns that sometimes following your dreams is easier said than done in this fourth book of the Craftily Ever After chapter book series!Emily Adams, Maddie Wilson, Bella Diaz, and Sam Sharma are eight-year-olds with one special thing in common: they love to create. They each have unique talents, too! Emily is great at constructing and building; Maddie has an eye for fashion, fabrics, and sewing; Bella is a gadget whiz; and Sam is a gifted artist. Together, these four crafty friends dream up new projects to design, build, and create and through their experiences, they’ll learn how to handle various obstacles at school and in their everyday eight-year-old lives. Bella is a computer whiz and loves brainstorming new gadgets to make. So when she spies a flier for a citywide robotics competition, the young inventor’s wheels start spinning. She can’t wait to start building and programming! There’s just one problem: all the kids on her school’s robotics team are older. Bella must find a way to prove herself to the big kids. Now the competition is heating up—both in the craft clubhouse and at school. Will Bella find the confidence to follow her dreams and conquer the competition? With easy-to-read language and illustrations on almost every page, the Craftily Ever After chapter books are perfect for emerging readers.
    M