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Books with title Art of Magic Knight Rayearth, The Volume 2

  • Magic Knight Rayearth Volume 2

    Clamp

    eBook (Dark Horse Manga, )
    None
  • Art of Magic Knight Rayearth, The Volume 2

    CLAMP

    Hardcover (TokyoPop, Aug. 13, 2002)
    Magic Knight Rayearth was the seminal fantasy series that skyrocketed the manga creation team CLAMP to international superstars. Now they are the most published creators in America. The Art of Magic Knight Rayearth features over 75 full-color paintings from CLAMP, most of which have never before been seen in America. The book also includes a black and white supplement on the making of the Rayearth manga.
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  • Magic Knight Rayearth vol. 1

    Clamp

    eBook (Dark Horse Books, )
    None
  • The Art of Magic Knight Rayearth, Vol. 1

    CLAMP, Jake Forbes

    Hardcover (TokyoPop, July 10, 2002)
    Magic Knight Rayearth was the seminal fantasy series that skyrocketed the manga creation team CLAMP from small-time creators to international superstars. Now they are the most published creators in America. The Art of Magic Knight Rayearth features over 75 full-color paintings from CLAMP, most never before seen in America. The book also includes a black and white supplement on the making of the Rayearth manga.
    X
  • Magic Knight Rayearth 2

    CLAMP

    Paperback (Dark Horse Manga, April 11, 2012)
    The sequel to Magic Knight Rayearth! Umi, Hikaru, and Fuu have returned to Earth from Cephiro, but all three know they have been forever changed by their adventures there. Haunted by the decisions they made and the unresolved war between Zagato and Emeraude, the Magic Knights journey to Cephiro once more, this time with a sense of duty. But who was it that had the strength of heart to summon them again, if it wasn''t the Princess Emeraude? Is it the person who, as Clef says, could replace her as the Pillar of Cephiro?
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  • Magic Knight Rayearth 2

    CLAMP

    Paperback (Dark Horse, April 11, 2012)
    The sequel to Magic Knight Rayearth! Umi, Hikaru, and Fuu have returned to Earth from Cephiro, but all three know they have been forever changed by their adventures there. Haunted by the decisions they made and the unresolved war between Zagato and Emeraude, the Magic Knights journey to Cephiro once more, this time with a sense of duty. But who was it that had the strength of heart to summon them again, if it wasn''t the Princess Emeraude? Is it the person who, as Clef says, could replace her as the Pillar of Cephiro?