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Books in Eerie, Indiana series

  • Return to Foreverware

    Mike Ford

    Paperback (HarperCollins, Oct. 1, 1997)
    In the first volume in a series based on the hit TV show Eerie Indiana, Marshall Teller and Simon Holmes take a summer job with the Stewarts, an odd family that stores its possessions in Foreverware, creepy containers with some most unusual powers. Original.
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  • Who Framed Alice Prophet

    Mike Ford

    Paperback (Pan Books Ltd, Aug. 1, 1999)
    None
  • The Eerie Triangle

    Michael Thomas Ford, Hearst

    Paperback (Avon Camelot Books, Oct. 1, 1997)
    That's quite a handsome statue of Zebediah Eerie in front of the Eerie Town Hall. But how come there's no mention of the town's founder in history books -- or anywhere else? And what about those hundred-year-old pictures of people who still live in Eerie today ? Marshall and Simon know the truth must be out there somewhere, and they're going to find it. Because the earliest appearance of Eerie they can dig up came right after a bunch of UFO sightings in the Fifties. Could the real founders of Eerie have come from...the skies? And if that startling fact has been covered up...what else don't we know about the strangest place in America?
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  • Fountain of Weird

    Sherry Shahan

    Paperback (Pan Books Ltd, June 1, 1999)
    A baby food jar full of water may seem like a disappointing prize to take away from Eerie`s 75th annual Swap-O-Rama, but there is more to it than meets the eye. It lures Simon and Marshall to the Old Fogey Farm, where they are captured by the nasty Dr Beezlebug.
  • The Dollhouse That Time Forgot

    Michael Thomas Ford, King Features

    Paperback (HarperCollins, June 1, 1998)
    When Marshall buys Syndi a doll for her new dollhouse, one that looks uncannily like the new girl at school, he finds himself, little by little, growing smaller, until he can sneak into a dollhouse just like Syndi's. Original.
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  • Bureau of Lost

    John Peel, Hearst

    Paperback (HarperCollins, Oct. 1, 1997)
    Down at the Lost & Found Department in Eerie, something's missing: the Missing People! A power failure has released them from their cryogenic storage chambers, and now Jesse James, Butch Cassidy and the Sundance Kid, Amelia Earhart and many more are on the loose -- and Marshall and Simon have to get them back. What's worse, some of the world's greatest political criminal minds are getting together for the crime of the century -- only the century they have in mind is over, and they'll be so mad when they find out. If the boys don't think of something fast, these crooks are going to rob a train loaded with gold bullion and escape the Lost & Found -- and Eerie -- once and for all!!
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  • Have Yourself an Eerie Christmas

    Michael Thomas Ford, Hearst

    Paperback (HarperCollins, Dec. 1, 1997)
    Marshall has found a great Christmas gift for his mother, an old-fashioned snow globe with a little village in miniature, but after Marshall shows the globe to Simon at midnight, a real blizzard starts and the boys realize that they are trapped in the village. Original.
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  • Simon and Marshall's Excellent Adventure

    John Peel

    Paperback (Avon Camelot Books, Nov. 1, 1997)
    When all of his possessions, from his sneakers to his homework to the gum underneath his desk, begin to disappear, Marshall and his friend Simon begin to suspect a new kid from school and find the truth stranger than expected. Original.
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  • Dollhouse That Time Forgot

    Mike Ford

    Library Binding (Bt Bound, Oct. 15, 1999)
    None
  • Attack of the Two-Ton Tomatoes

    Michael Thomas Ford, Hearst

    Paperback (HarperCollins, Feb. 1, 1998)
    Simon and Marshall embark on another strange adventure when the townspeople cannot get enough of Eerie Farms' new vegetables and begin to suffer from bizarre green rashes, a desperate appetite for water, and the desire to bask in the sun all day, and the two boys must uncover the farm's secret to save the town. Original.
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  • Fountain of Weird

    Sherry Shahan

    Paperback (Avon Books, Jan. 1, 1998)
    When Simon gets a baby-food jar filled with clear liquid at Eerie's Swap-O-Rama, the jar mysteriously comes alive and leads him and Marshall to a retirement home, where Dr. Beezlebug has found a way to prevent aging and all he needs is young donors to keep this process alive. Original.
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  • Bring Me a Dream

    Robert James, Hearst

    Paperback (HarperCollins, April 1, 1998)
    In an original story based on the Saturday morning television program, Marshall discovers that Eerie's Federal Parcel Delivery company can make his dreams can come, which turns out to be a mixed blessing at best. Original.
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