Browse all books

Books in Bible Learning Games series

  • BIBLE LEARNING GAMES -- AGES 4 & 5

    Mary Rose Pearson

    Paperback (Rainbow Publishers, Oct. 1, 1998)
    Games are a valuable teaching tool. They bring variety, fun, and a change of pace to the classroom, yet they are not simply time fillers or "play" after the real "work" has been done. These Bible games teach Christian values such as cooperation, patience, friendship, and kindness. As they play, children absorb Bible truths, improve mental and physical skills, and learn to interact with other children and adults.
    J
  • Bible Learning Games

    Mary Rose Pearson

    Paperback (Rainbow Pub, Oct. 1, 1998)
    Games are a valuable teaching tool. They bring variety, fun, and a change of pace to the classroom, yet they are not simply time fillers or "play" after the real "work" has been done. These Bible games teach Christian values such as cooperation, patience, friendship, and kindness. As they play, children absorb Bible truths, improve mental and physical skills, and learn to interact with other children and adults.
    O
  • BIBLE LEARNING GAMES -- AGES 2 & 3

    Mary Rose Pearson

    Paperback (Rainbow Publishers, Oct. 1, 1998)
    Games are a valuable teaching tool. They bring variety, fun, and a change of pace to the classroom, yet they are not simply time fillers or "play" after the real "work" has been done. These Bible games teach Christian values such as cooperation, patience, friendship, and kindness. As they play, children absorb Bible truths, improve mental and physical skills, and learn to interact with other children and adults.
    J
  • Bible Learning Games: Grades 3 & 4

    Mary Rose Pearson

    Paperback (Rainbow Publishers, Oct. 1, 1998)
    Games are a valuable teaching tool. They bring variety, fun, and a change of pace to the classroom, yet they are not simply time fillers or "play" after the real "work" has been done. These Bible games teach Christian values such as cooperation, patience, friendship, and kindness. As they play, children absorb Bible truths, improve mental and physical skills, and learn to interact with other children and adults.
    P
  • Name That Word

    Key Education Publishing

    Game (Key Education Publishing, Feb. 19, 2008)
    A “partner” game or a game played in “teams” for the entire classroom, children can either provide verbal clues or the clues can be pantomimed. It is great for building expressive and receptive language skills, increasing essential vocabulary, stimulating conversation and discussion, introducing grammar, as well as improving social skills. The game includes a game board, 144 photo game cards broken down into eight different themes, 6 markers, 1 die, and directions. It also supports NCTE and NAEYC standards. Key Education products are intended to engage and educate young and special learners, as well as assist teachers in building a strong and developmentally appropriate curriculum for these children. The product line—comprised of teacher/parent resource books, photographic learning cards, and other activity- and game-oriented materials—is designed to assist in Unlocking the Potential in Every Child.
    R
  • 100 Learning Games for 0-3 Years

    Alice Sharp

    Hardcover (Scholastic Ltd, Aug. 31, 2002)
    Each book in this series is packed full with 100 new step-by-step ideas for fun learning. Whether you are a parent at home or an early years professional, the books will provide lots of new inspiration for educational games with young children. All the ideas focus on the typical routines in a child's day. They require only minimal resources that will be found in any home or early years setting. Information on the typical stages of a child's development is also provided.
  • Bible Games

    Rainbow Publishers

    Paperback (Rainbow Pub, Oct. 1, 1998)
    Games are more than just fun! They are a valuable teaching tool because they bring variety, fun and change of pace to the classroom. More importantly, these Bible games effectively teach the Word of God. Every game can be successfully used anywhere the Bible is taught.
  • 100 Language Games for Ages 0-3

    Clare Beswick

    Paperback (Gardners Books, March 31, 2003)
    This new series of books will provide learning games targeted at two main age bands: 0-3 year olds 3-5 year olds. Each book will be aimed at both parents and practitioners. The activities will all require minimal resources that can easily be found in any home or nursery setting. The ideas will focus on using practical resources for first-hand learning. All the activities will be linked in to typical routines in a child's day such as dressing, eating, trips outside, lively times and winding down. Brief information on relevant stages of a child's development will also be given. Specification: 128pp, full colour throughout, 259mm x 214mm (a smaller, more 'square' format than A4). This book provides a wide range of fun language games that can be played at home or in a nursery/school setting with children aged birth to three. The ideas are grouped under the following chapter headings: Ready steady go Taking turns Let's pretend Lively times Out and about Friends together Busy with books and pictures Just the two of us Information on typical stages of language development is provided throughout.
    O
  • BIBLE GAMES -- GRADES 3 & 4

    Sandra J. Stone, Rainbow Publishers

    Paperback (Rainbow Publishers, Oct. 1, 1998)
    Games are more than just fun! They are a valuable teaching tool because they bring variety, fun and change of pace to the classroom. More importantly, these Bible games effectively teach the Word of God. Every game can be successfully used anywhere the Bible is taught.
    I
  • Subtraction Learning Game

    Frank Schaffer

    Game (Frank Schaffer, Sept. 11, 2001)
    These exciting games provide a unique approach to reinforcing math. Each set offers four different game boards that reinforce a specific skill. After playing all four games, children will have practiced a whole skill area. Includes complete materials for four games; four colorful 9.5" x 17.5" game boards, playing cards for each game, game tokens, and directions. Subtraction is easy to learn when solid lessons are combined with great gaming fun.
    K
  • 100 Language Games for Ages 3-5

    Jillian Harker

    Paperback (Gardners Books, March 31, 2003)
    None
    L
  • What Happens When We Die?

    Carolyn Nystrom

    Paperback (Candle Books, March 15, 2003)
    None