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Books published by publisher Page Pond Press

  • Newt's World The Complete Series

    Susan Womble

    language (Page Pond Press, Sept. 27, 2015)
    Newt's World Complete Series All in one BookNewt's World BeginningsFollowing a car accident , computer whiz Isaac Newton (Newt) Willis who uses a wheelchair adapts a NASA computer communications program developed by his father into a holographic game—a virtual world—“Newt’s World.” But when he shares the game with his two new best friends, an international espionage ring learns about the program and holds Newt’s school hostage. Can Newt save his classmates? Will the virtual world fall into the wrong hands? Could Newt’s World be more than just a kids’ video game? This fast paced, boy-friendly read features an unlikely wheelchair-bound hero named Newt who more than makes up for his physical limits with brains, technology, and courage When Newt and his friends modify the computer program Newt’s father is selling to NASA to create a video game they discover that with a few clicks and keystrokes they can make things happen in the real world—little do they know they will be called on to save it! Readers will want Newt's video game for their own computers!—Adrian Fogelin, author of Crossing Jordan, Anna Casey’s Place in the World, My Brother’s Hero, Sister Spider Knows All, and The Big Nothing "Inventing things can sometimes be dangerous," but as Isaac Newton Willis discovers, it takes an inventive spirit to surmount obstacles. Although this book is peopled with friends, foes, and furry puppies, it's multidimensional. An unpredictable mind bend, Newt's world is complicated, a place where the difference between evil and good resides in motive, and ordinary rooms and ordinary objects take on extraordinary powers. Truly, mind does overcome matter. -- Susan Nelson Wood, Director, Florida State University Writing ProjectNewt's World Internal ByteFrom Florida Book Award (2008) Gold Medal Winner Susan Larned Womble comes the second book in the Newt’s World Series, Internal Byte. Follow the continuing adventures of Isaac Newton “Newt” Willis and the rest of the Willis Charter school class as they attempt to thwart another attack on Newt’s holographic world.Newt opened his phone; there was a message. It was to all of the students in the class, including Newt’s mom; it was from Marcus. It read: Trouble—Bad guys are coming for Caleb and Newt—They plan to use us to get our parents to do what they want—they already have me, and I think they might have my dad—I am in the trunk of a car. I don’t know where they are taking me.Newt realized that his mom must have gotten that message, which is why she changed the security system.Newt texted Caleb: U OK?Caleb called back. “We thought they had already gotten you. We’ll come by and get you; we just got to the bus.”Newt asked, “Who is we?”Don’t miss Susan Womble’s book! Newt and his friends continue to explore their place in the world in Womble’s unique take on Newt’s World. . . . Original and spontaneous.. . . The students’ activities and experiences are precursors to 21st Century real life education.—Dr. Guadalupe López-Cox, Ph. D.,University of Texas and Professor Austin Community College and Author of Plazas: Lugar de encuentro para la hispanidad (2000), Freelance writer for Thompson/HeinleSusan Womble’s new book, the second in the Newt’s World series, illustrates the seriousness of bullying, especially cyber-bullying, in an action adventure that is rich in vocabulary and real-world adventure and catches the reader’s attention. Throughout the story, the author paints the hurt and damage caused by bullying in vivid colors, while showing that it must be eliminated. This is a must read for any classroom!—Charlene Hogan, Consultant for Testing and Evaluation Systems of Pearson and the Florida Department of Education and a former Elementary and Secondary Principal
  • Newt's World: Internal Byte

    Susan Womble

    language (Page Pond Press, May 28, 2014)
    2014 Re-release of book, Newt's World: Internal Byte. Larger print. From Florida Book Award (2008) Gold Medal Winner Susan L. Womble comes the second book in the Newt’s World series, Internal Byte. Follow the continuing adventures of Isaac Newton “Newt” Willis and the rest of the Willis Charter School class as they attempt to thwart another attack on Newt’s holographic world.Newt opened his phone; there was a message. It was to all of the students in the class, including Newt’s mom; it was from Marcus.It read: Trouble—Bad guys are coming for Caleb and Newt—They plan to use us to get our parents to do what they want—They already have me, and I think they might have my dad—I am in the trunk of a car. I don’t know where they are taking me.Newt realized that his mom must have gotten that message, which is why she changed the security system.Newt texted Caleb: U OK?Caleb called back. “We thought they had already gotten you. We’ll come by and get you; we just got to the bus.”Newt asked, “Who is we?”Newt's World: Internal Byte," by Tallahassee author Susan Womble, is the second in the series. A National Board Certified teacher at Godby High School in Tallahassee, Florida, Womble teaches reading, writing, language arts, and learning strategies.Newt is a twelve-year-old boy who finds himself in a wheelchair after an accident. The first book in the series, "Newt's World: Beginnings," won the gold medal in the children's division of the Florida Book Awards last year.Newt's fans won't be disappointed by the second book in the series. Newt and his sidekicks, Caleb and Marcus, are back together even though the charter school they all attended burned down in the last book. Newt's father converts an empty house into a school for the kids, but big change arrives at the Willis Charter School in the form of girls. The girls bring different interests and ideas that provide an education all by themselves for our trio of best buddies.Womble's trademark is short chapters ending in cliffhangers that keep readers turning the pages. She illustrated the cover herself and her father, Tommy Larned, drew the clever illustrations by chapter headings.Newt's World has some similarities to the real world: girls tend to like the most athletic boy and a bully makes life scary for the good kids. But there are differences in this world, too. Newt is a computer genius, his father is rich enough to buy him almost anything, and the charter school requires gun-packing body guards and a security detail.When the class bully, Mike, taunts Newt by calling him a gimp, a new girl confronts him. She tells her friends, "Hey, you gotta stand up to those boys, or they'll bully you all of your life." Eventually Mike's classmates prod him into reforming.The boys collaborate to invent a new holographic video game called "Newt's World Ultimate Game." It is a further refinement of software belonging to Willis Communications, the company owned by Newt's father. On the spooky side, the game is getting smarter and doing things on its own. Since the boys suspect an unknown person is accessing the game, they install security codes to protect it.When all goes wrong--and it does in a big way--the members of Newt's class unite to save Willis Communications and thwart a kidnapping. By combining the unique skills and talents of every child, the resulting team conquers the evil always lurking one byte away in Newt's World.Young readers will probably decide this book is, as Marcus would say, "fantabulous." Teachers will appreciate the accompanying workbook and Womble's web sites which offer additional activities and insight into Newt's World.
  • The Countdown Deer Count Harper

    Susan Womble

    language (Page Pond Press, Sept. 11, 2015)
    The tradition of counting down with “sleeps” started when my children were very young. If it was their birthday, they wanted to know how many “sleeps” until their party. When Grandma was coming to visit, they wanted to know how many “sleeps” until she arrived. A special toy, a teddy bear for my daughter and an “Ernie” for my son, would remind them of how long it was until the event happened. An added bonus was that we, as a family, would get ready for the event whether it be decorating, cleaning up, or shopping for special food. The anticipation and journey leading to the occasion was as much fun as the event itself. We tweaked this tradition as they grew adding on countdowns for plays, sporting events, and projects due. It taught them the necessity of being prepared and time management. This book tells the story of a magical deer, Count Harper, who has crowns instead of antlers, and will remind your child of special events. The story can also be read to any toy the child chooses to pass the magic of Count Harper onto that toy. I hope you enjoy counting down to those special times as much as my family. Remember you can read this story to any toy you have and that toy will become a “Count” and be magic. For information about how to get the toy Count Harper, please visit my website: www.susanwomble.com or email susan.womble@gmail.com
  • Newt's World: Beginnings

    Susan Womble

    language (Page Pond Press, May 28, 2014)
    2014 Re-release of book award winner, Newt's World: Beginnings. Larger print. In Tallahassee, Florida, twelve-year-old, wheelchair-bound Newt Willis modifies his father's top-secret computer program into a holographic game, and when spies steal a game disk from one of his school friends, Newt must save his father's program and company. Following a car accident that leaves him using a wheelchair, computer whiz Isaac Newton (Newt) Willis adapts a NASA computer communications program developed by his father into a holographic game—a virtual world—“Newt’s World.” But when he shares the game with his two new best friends, an international espionage ring learns about the program and holds Newt’s school hostage. Can Newt save his classmates? Will the virtual world fall into the wrong hands? Could Newt’s World be more than just a kids’ video game?
  • Opal's Brigade

    Susan Larned Womble

    Paperback (Page Pond Press, Nov. 18, 2017)
    Opal, one of the Lightning Brigade, who lives in the Neath World far below Earth’s surface, must break a more than a thousand year pact to travel to The Topsider World in order to protect her twin sister, Sadie Evelyn. Sadie Evelyn, hidden at birth in the Topsider World twelve years ago, has no idea that she doesn’t belong in her world. Is Sadie Evelyn the key to the power of Neath World? Or is she the reason for the shift in power? Will the two worlds survive? The Triad and The Trinity, two opposing forces of the Neath World, battle it out for power. Which side should win? Follow Opal’s journey as she discovers the Topside World. Figuring out good and evil is not always clear.
  • The Countdown Deer Count Harper

    Susan Larned Womble

    Paperback (Page Pond Press, Sept. 12, 2015)
    The tradition of counting down with “sleeps” started when my children were very young. If it was their birthday, they wanted to know how many “sleeps” until their party. When Grandma was coming to visit, they wanted to know how many “sleeps” until she arrived. A special toy, a teddy bear for my daughter and an “Ernie” for my son, would remind them of how long it was until the event happened. An added bonus was that we, as a family, would get ready for the event whether it be decorating, cleaning up, or shopping for special food. The anticipation and journey leading to the occasion was as much fun as the event itself. We tweaked this tradition as they grew adding on countdowns for plays, sporting events, and projects due. It taught them the necessity of being prepared and time management. This book tells the story of a magical deer, Count Harper, who has crowns instead of antlers, and will remind your child of special events. The story can also be read to any toy the child chooses to pass the magic of Count Harper onto that toy. I hope you enjoy counting down to those special times as much as my family. Remember you can read this story to any toy you have and that toy will become a “Count” and be magic. For information about how to get the toy Count Harper, please visit my website: www.susanwomble.com or email susan.womble@gmail.com
  • Declaring Independence

    Peter Wilkinson, David Graham

    Hardcover (Pond Press, April 1, 2004)
    Declaring Independence is the fourth in David Graham’s trilogy of photographic books about the American cultural landscape. Unable to stop searching the country for the odd, unusual and colorful, Graham has continued on his quest to find out how Americans express themselves through their environments. The result of his latest journey is this book of photographs which delves further into the complex weave of image, symbol and reality that we see as America at its finest. From coast to coast, from dinosaurs to space ships, Graham has put together an engaging and joyous collection of photographs that show what it means to be an American.David Graham is a photographer who lives in two worlds. To pay the rent, he is a freelance photographer who shoots for magazines such as Time, Newsweek and the New York Times Magazine. He also makes photographs that come from his own private muse, yielding work that addresses the American cultural landscape. These photographs have been collected in five previous books, Alone Together (Pond Press 2002), Taking Liberties (Pond Press 2001), Land of the Free (Aperture 1999), Only in America (Knopf 1991) and American Beauty (Aperture 1987). These photographs are also to be found in major museums such as the Museum of Modern Art, NYC, the Art Institute of Chicago and the San Francisco Museum of Modern Art. He is also an associate professor at the Univeristy of the Arts in Philadelphia, PA.Peter Wilkinson (Introduction) is a writer with a wide following that results for his work as a contributing editor at Rolling Stone magazine since 1988.
  • West Springfield Massachusetts: Stories Carved in Stone

    Rusty Clark

    Paperback (Dog Pond Press, July 15, 2004)
    Stories Carved in Stone by Rusty Clark is a fascinating collection of tales based on Colonial headstones found in the picturesque cemeteries of West Springfield, Massachusetts. The book features information on early New England gravestone carvers, and includes over two hundred photos and illustrations, with over one hundred photographs of this Yankee folk art. It also contains historical and genealogical information about the pioneers who settled in the Connecticut River Valley. Take this field guide along as you visit these ancient burial grounds.
  • Deception

    Isaiyan Morrison

    (Page By Page Press, Jan. 7, 2020)
    The death of prominent Deamhan elders has left a gaping hole in their society.Amenirdis, the Queen of Limbo and the Dark Mother of Deamhan, is now loose in the world. Her plans for total annihilation of her kind rests on the blood of Maris and the Dark Curse tablet. News of her release has also awaken the Dorvo Coven; vampires who consider themselves the arch enemies of Deamhan. One in particular hunts for the Dark Curse tablet with a means to exterminate every Deamhan on the face of the planet. In order to do so she must collect the broken Dark Curse tablet and the blood of Maris.However, there are some Deamhan who won’t go down without a fight.No one is safe. Not even the supernatural baddies who hide in the shadows of their dark underworld.
  • Divination

    Isaiyan Morrison

    (Page By Page Press, Jan. 8, 2020)
    To serve the Queen you must fight to stay alive.With Amenirdis, the Queen of Limbo, on the loose, Minneapolis is no longer a safe haven for Deamhan; psychic vampires who’ve considered this city their home. Those who’ve chosen to stay behind are forced to deal with her rage and desire for anarchy and it won’t be an easy task.With other supernatural creatures slithering into their territory and sanguine vampires gathering in immense force, Deamhan suddenly find themselves outnumbered on their turf. The Queen of Limbo is no slouch. She demands respect and obedience. For those who grovel at her feet are the only ones who’ll be spared from her wrath.
  • Deamhan

    Isaiyan Morrison

    (Page By Page Press, Jan. 7, 2020)
    Deamhan have survived by remaining hidden in the shadows. Ramanga, Lamia, Metusba, and Lugat have been overshadowed by what humans know as the modern vampire. But what if vampires aren't the real threat?One woman's search for her mother who disappeared without a trace on the streets of Minneapolis takes her into the precarious world of Deamhan, psychic vampires who rule the underground nightlife in the city's darkest corners.She gains the trust of the only other human familiar with the Deamhan lifestyle. With his help she finds not only can the Deamhan not be trusted but it s her own father, president of a ruthless organization of researchers, who has diabolically maintained that distrust.Some wounds never heal.
  • The Not-So Dead

    Isaiyan Morrison

    (Page By Page Press, Jan. 20, 2020)
    All Faye wants is another chance at being normal: hanging out with friends, playing video games, reading the latest Manga... As a wraith, her craving for a normal existence seems forever out of reach. When she makes the move to the small town of Hueman, Texas with her not-so dead nomadic family, she prays this fresh start will be the one that sticks.Until... one of her kind is murdered by a mysterious man in a black mask. With only Carter, an unlucky human witness, by her side, Faye must find a way to prevent the body count from rising and protect her family’s secret identity. As the man in the black mask lurks in the shadows waiting to strike again, her choice becomes a matter of life and death.In the face of true evil, being normal is overrated.