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Other editions of book Game of Logic

  • The Game Of Logic

    Mr Lewis Carroll

    Paperback (CreateSpace Independent Publishing Platform, May 31, 1886)
    "There foam'd rebellious Logic, gagg'd and bound." This Game requires nine Counters--four of one colour and five of another: say four red and five grey. Besides the nine Counters, it also requires one Player, AT LEAST. I am not aware of any Game that can be played with LESS than this number: while there are several that require MORE: take Cricket, for instance, which requires twenty-two. How much easier it is, when you want to play a Game, to find ONE Player than twenty-two. At the same time, though one Player is enough, a good deal more amusement may be got by two working at it together, and correcting each other's mistakes. A second advantage, possessed by this Game, is that, besides being an endless source of amusement (the number of arguments, that may be worked by it, being infinite), it will give the Players a little instruction as well. But is there any great harm in THAT, so long as you get plenty of amusement?
  • The Game of Logic

    Lewis Carroll, Mary Agnes Wilson

    Paperback (Andesite Press, Aug. 22, 2017)
    This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
  • The Game of Logic

    Lewis 1832-1898 Carroll, Lewis 1832-1898 (Autograph) Carroll, Mary Agnes 1875-1927 (Associati Wilson

    Paperback (Wentworth Press, Aug. 26, 2016)
    This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
  • The Game of Logic

    Lewis Carroll

    eBook (, June 26, 2017)
    The Game of Logic by Lewis Carroll
  • The Game of Logic

    Lewis Carroll

    (, June 7, 2020)
    The Game of Logic by Lewis Carroll. This book has all the illustrations of the original.The Game of Logic, described by Lewis Carroll--author of Alice in Wonderland--in 1887 consists of discussing the meaning of propositions like "Some fresh cakes are sweet," and is an instructive introduction to the concepts of logic.The game takes place in a world divided into four quadrants. In the northwest quadrant, the cakes are fresh and sweet, in the northeast, they are fresh and not-sweet, in the southwest, they are not-fresh and sweet, and in the southeast, they are not-fresh and not-sweet.The game is played with four red coins and five gray coins. A red coin is used to indicate the presence of some (one or more) cakes in a sector, while a gray coin indicates that the sector is empty.
  • THE GAME OF LOGIC

    Lewis Carroll

    (, June 9, 2020)
    The Game of Logic is a book, published in 1886, written by the English mathematician Charles Lutwidge Dodgson (1832–1898), better known under his literary pseudonym Lewis Carroll. In addition to his well-known children's literature, Dodgson/Carroll was an academic mathematician who worked in mathematical logic. The book describes, in an informal and playful style, the use of a board game to represent logical propositions and inferences. Dodgson/Carroll incorporated the game into a longer and more formal introductory logic textbook titled Symbolic Logic, published in 1897. The books are sometimes reprinted in a single volume.
  • The Game of Logic.

    Lewis Carroll

    Hardcover (Macmillan, Sept. 3, 1887)
    None
  • The game of logic

    Lewis Carroll

    (Ulan Press, Aug. 31, 2012)
    This book was originally published prior to 1923, and represents a reproduction of an important historical work, maintaining the same format as the original work. While some publishers have opted to apply OCR (optical character recognition) technology to the process, we believe this leads to sub-optimal results (frequent typographical errors, strange characters and confusing formatting) and does not adequately preserve the historical character of the original artifact. We believe this work is culturally important in its original archival form. While we strive to adequately clean and digitally enhance the original work, there are occasionally instances where imperfections such as blurred or missing pages, poor pictures or errant marks may have been introduced due to either the quality of the original work or the scanning process itself. Despite these occasional imperfections, we have brought it back into print as part of our ongoing global book preservation commitment, providing customers with access to the best possible historical reprints. We appreciate your understanding of these occasional imperfections, and sincerely hope you enjoy seeing the book in a format as close as possible to that intended by the original publisher.
  • The Game of Logic

    Lewis Carroll

    Paperback (CreateSpace Independent Publishing Platform, May 15, 2015)
    To my Child-friend. I charm in vain; for never again, All keenly as my glance I bend, Will Memory, goddess coy, Embody for my joy Departed days, nor let me gaze On thee, my fairy friend! Yet could thy face, in mystic grace, A moment smile on me, 'twould send Far-darting rays of light From Heaven athwart the night, By which to read in very deed Thy spirit, sweetest friend! So may the stream of Life's long dream Flow gently onward to its end, With many a floweret gay, Adown its willowy way: May no sigh vex, no care perplex, My loving little friend!
    V
  • The Game of Logic

    Lewis Carroll

    eBook (, June 29, 2017)
    The Game of Logic by Lewis Carroll
  • The Game of Logic

    Lewis Carroll

    Paperback (CreateSpace Independent Publishing Platform, Sept. 2, 2017)
    An elementary text on logic - presented as an entertaining way to solve problems.
    T
  • The Game of Logic

    Lewis Carroll

    Paperback (CreateSpace Independent Publishing Platform, March 26, 2017)
    This Game requires nine Counters--four of one colour and five of another: say four red and five grey. Besides the nine Counters, it also requires one Player, AT LEAST. I am not aware of any Game that can be played with LESS than this number: while there are several that require MORE: take Cricket, for instance, which requires twenty-two. How much easier it is, when you want to play a Game, to find ONE Player than twenty-two. At the same time, though one Player is enough, a good deal more amusement may be got by two working at it together, and correcting each other's mistakes. A second advantage, possessed by this Game, is that, besides being an endless source of amusement (the number of arguments, that may be worked by it, being infinite), it will give the Players a little instruction as well. But is there any great harm in THAT, so long as you get plenty of amusement?
    V