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Books in Smithsonian Steam Readers series

  • Learning About Sharks

    Joseph Otterman

    Paperback (Teacher Created Materials, May 15, 2019)
    This fun and informative STEAM book about sharks makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.
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  • Cooking Innovations

    Lesley Ward

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    To be a chef, you need to have a great palate, knife skills, and... science skills? It's true, cooking requires more ""science"" than you might think! Learn about the innovations and technology behind great cooking with this informative book. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
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  • Building Lighthouses

    Nellie Wilder

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Lighthouses have helped sailors navigate for centuries. But lighthouses are not built like they used to be. Learn how innovations like computers and solar power have improved lighthouses over time. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for 1st grade students or ages 5-7.
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  • Staying Warm

    Elizabeth Austin

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Learn about the many things humans can do to get warm when they are too cold. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Introduce early science topics to young readers with this STEAM book that is ideal for 1st grade students or ages 5-7.
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  • Folding Paper

    Dona Herweck Rice

    Paperback (Teacher Created Materials, May 15, 2019)
    Paper is paper, no matter how it is folded. It can be a paper airplane. It can be a paper boat. Learn about the fun shapes that paper can be folded into with this STEAM book. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to introduce STEAM to their youngest learners. The real-world examples make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. With a single repetitive phrase, it helps beginning readers learn to read and is ideal for kindergarten students and ages 4-6.
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  • Protecting a Sinking City

    Ben Nussbaum

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Imagine a city with no cars or streets and where people ride boats to get around. This place is Venice, Italy. Built on a lagoon, Venice is in trouble. The city is sinking, and engineers are racing to save it before it is too late. Learn about the efforts to save Venice from the sea. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
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  • Seeing More Stars

    Joseph Otterman

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    On a clear night, you should be able to see the stars. But we cannot always see them. Light pollution prevents us from seeing the stars and causes other problems as well. Learn about light pollution with this STEAM book that will ignite a curiosity about STEAM topics through real-world examples. Created in collaboration with the Smithsonian Institution, it features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' early childhood literacy skills and is ideal for first grade students or children ages 5-7.
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  • Creating a Habitat

    Saskia Lacey

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Take a virtual tour of the Smithsonian National Zoo's Small Mammal House with this high-interest STEAM book! Along the way, learn how zookeepers designed a habitat for the black-footed ferret, an animal once thought to be extinct. You'll also learn about the many factors the keepers take into consideration when designing zoo enclosures. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. This STEAM book is ideal for ages 6-8 and is especially appealing to reluctant readers.
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  • Making Maps

    Ben Nussbaum

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Most people use maps every day. But imagine a time when a map of a place didn't exist. Without a map, how would you get there? How would you know how to get around? Navigate through history as you learn the art, science, history, and importance of making maps. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
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  • Staying Dry

    Heather Schwartz

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Scientists are learning how to keep people dry in wet weather. They look to plants and animals for answers. They have learned that when it comes to staying dry, nature knows best! Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
  • Bones on Display

    Elisa Jordan

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Take a virtual tour of the National Museum of Natural History with this high-interest STEAM book! Along the way, learn about the challenges that museums face when designing fossil exhibits. You'll also learn how studying fossils helps scientists learn about prehistoric species such as dinosaurs and their habitats. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. This STEAM book is ideal for ages 6-8 and is especially appealing to reluctant readers.
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  • Powered by the Sun

    Joseph Otterman

    Perfect Paperback (Teacher Created Materials, May 15, 2019)
    Learn how scientists channel energy from the sun to power awesome innovations! Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Introduce early science topics to young readers with this STEAM book that is ideal for 1st grade students or ages 5-7.
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