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Books published by publisher Games Workshop Ltd

  • Warhammer 40, 000: Battle

    Andy Chamber, etc., John Blanche

    Paperback (Games Workshop, )
    None
  • The Beheading

    Guy Haley

    Hardcover (Games Workshop, Nov. 22, 2016)
    Subterfuge and assassination bring this thrilling series to an end.Despite the odds, the Imperium has triumphed. The orks have been defeated and the Great Beast is no more. Across the length and breadth of the galaxy, humankind celebrates its salvation, and relishes the prospect of a return of peace. But the war against the orks has riven the political bedrock of the Imperium, exposing its rotten core. One man, one powerful man, decides he has the solution, and launches a campaign of destruction so terrible that thousands of years later his actions will still be viewed with horror. And all the while, the true enemy watches and waits in the starless depths of space; an eternal evil that desires only to devour the souls of every living human soul in the galaxy.
  • Shadow of Ullanor

    Rob Sanders

    Hardcover (Games Workshop, Oct. 25, 2016)
    For mankind to survive, a last-ditch attempt to destroy the ork menace must succeed.The Imperium’s attempts to defeat the ork menace seem doomed to failure; it is only a matter of time before the greenskins triumph, and mankind is wiped from the face of galactic map. Yet there is some cause for hope – the Imperial Fists Chapter is reformed, and a few Sisters of Silence yet survive. Supported by the full military might and technology of the Adeptus Mechanicus, the Space Marines head to the orks’ home world one final time. This time there will be no retreat, no surrender. They must succeed… or die in the attempt.
  • Gotrek & Felix: The Second Omnibus

    William King

    Paperback (Games Workshop, June 25, 2008)
    With his companion Felix, Gotrek the dwarf trollslayer roams the wild, dark places of the Warhammer world, seeking a glorious death in battle. The second omnibus edition of their adventures will complement the book collection of any fantasy fan. This volume includes the books: Dragonslayer, Beastslayer and Vampireslayer
  • Warhammer Armies: Dogs of War, a Warhammer Supplement

    David Ferring

    Paperback (Games Workshop, )
    None
  • Eldar, Codex, Warhammer 40,000

    Rick Priestley, John Blanche

    Paperback (Games Workshop, )
    Warhammer 40,000: 2nd Edition Eldar Codex
  • Codex: Chaos Space Marines

    J. Johnson

    Paperback (Games Workshop Ltd, Jan. 1, 1999)
    This book informs players of the wargame Warhammer 40K of the evil forces of Chaos who have betrayed mankind, it is set out perfectly and includes all the information needed to start a Chaos army
  • Warhammer 40,000 Inquisitor

    Ian Watson

    Paperback (Games Workshop, )
    None
  • Codex: Dark Eldar; Warhammer 40,000

    Jervis Johnson, Gavin Thorpe, David Gallagher

    Paperback (Games Workshop Ltd, Jan. 1, 1998)
    1st Games Workshop 1998 edition large paperback vg++ condition. In stock shipped from our UK warehouse
  • Ravenor

    Dan Abnett

    Hardcover (Games Workshop, March 1, 2004)
    First in a series of Warhammer 40,000 novels featuring Inquisitor Ravenor - a contemporary of Eisenhorn First in a series of Warhammer 40,000 novels featuring Inquisitor Ravenor - a contemporary of Eisenhorn
  • Necromunda: Section 1

    Rick Priestley, Andy Chambers, Lindsey Paton, Mark Gibbons, John Blanche

    Hardcover (Games Workshop, )
    None
  • Ravenor Returned

    Dan Abnett

    Paperback (Games Workshop, July 11, 2017)
    Ravenor and his loyal retinue go undercover, investigating a conspiracy to move heretical arcane technology within the Imperium.Inquisitor Gideon Ravenor and his retinue are believed dead and, with shadowy forces moving against them, they'd like to keep it that way. Returning back to the planet Eustis Majoris, they go undercover, investigating a brutal ring of smugglers moving stolen arcane technology within the Imperium. As they descend deeper into the organisation, it becomes clear that a terrible plot is unravelling. The ancient machines contain the unthinkable, and Ravenor must summon all of his wits to thwart the conspirators before the ultimate secrets of Chaos itself are laid bare.