Name That Word
Key Education Publishing
Game
(Key Education Publishing, Feb. 19, 2008)
A “partner” game or a game played in “teams” for the entire classroom, children can either provide verbal clues or the clues can be pantomimed. It is great for building expressive and receptive language skills, increasing essential vocabulary, stimulating conversation and discussion, introducing grammar, as well as improving social skills. The game includes a game board, 144 photo game cards broken down into eight different themes, 6 markers, 1 die, and directions. It also supports NCTE and NAEYC standards. Key Education products are intended to engage and educate young and special learners, as well as assist teachers in building a strong and developmentally appropriate curriculum for these children. The product line—comprised of teacher/parent resource books, photographic learning cards, and other activity- and game-oriented materials—is designed to assist in Unlocking the Potential in Every Child.
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