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Books in Do It Yourself series

  • The American Revolution: Experience the Battle for Independence

    Judy Dodge Cummings, Tom Casteel

    Paperback (Nomad Press, March 17, 2015)
    Kids love stories about underdogs, and the American Revolution is among the most famous of these tales. Desperate to be an independent country free from Britain, the rebel colonists relied on their cunning wit and visionary leadership to win an impossible war. And then they faced the real hardship—creating a country out of a victorious but chaotic society.Using engaging text, hands-on activities, and links to primary sources, The American Revolution: Experience the Battle for Independence shows readers how rebel soldiers fought in horrific conditions while their families faced their own hardships for the sake of freedom. Students examine wartime propaganda to discover the truth about events leading up to the war, and engage in vibrant debate, strategic planning, and literary deconstruction to understand the official documents upon which America is founded. Building a marshmallow cannon and creating real colonial food are some of the projects that engage readers’ design skills. Essential questions require readers to activate their critical thinking skills to discover the truth about the most important moment in American history. The American Revolution meets Common Core State Standards for literacy in history and social studies; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.
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  • Timekeeping: Explore the History and Science of Telling Time with 15 Projects

    Linda Formichelli, Maxine Anderson, Samuel Carbaugh

    Paperback (Nomad Press, Nov. 1, 2012)
    Timekeeping: Explore the History and Science of Telling Time travels through the past and into the future to explore how humans have measured the passage of time. From ancient civilization’s earliest calendars and shadow clocks to GPS and the atomic clocks of today, kids will track the evolution of timekeeping devices, meet the inventors of calendars and clocks, and learn interesting facts and trivia. Hands-on projects and activities include making a shadow clock, using a protractor to create a sundial, measuring time using water, and creating your own calendar. Kids will understand how civilization’s vague abilities to track days and months has transformed over the centuries into a sophisticated ability to keep time to the millionth of a second.
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  • Crazy Contraptions: Build Rube Goldberg Machines that Swoop, Spin, Stack, and Swivel: with Hands-On Engineering Activities

    Laura Perdew, Micah Rauch

    Paperback (Nomad Press, Oct. 8, 2019)
    An exciting book about the chain reaction world of Rube Goldberg for middle schoolers, including 25 engineering design projects that get middle schoolers applying the laws of physics to their own inventions as they learn the scientific principles behind the actions and reactions they create. Why use a simple hand motion to wipe your mouth when you can build a machine to do it for you? Toppling dominoes, rolling marbles, racing balloon cars, springing catapults, and whizzing zip-lines are all elements used to build Rube Goldberg machines in Crazy Contraptions: Build Rube Goldberg Machines that Swoop, Spin, Stack, and Swivel with Hands-On Engineering Activities. The book introduces kids ages 9-12 (and beyond!) to the wacky machines designed by Goldberg, which were based on complicated chain reactions used to accomplish very simple, sometimes ridiculous, tasks. • Through contraptions, the book discusses the basics of physics, including force, motion, and work. Each chapter introduces one of the six simple machines and how they can be used in Rube Goldberg contraptions―inclined planes, levers, wheels and axles, wedges, screws, and pulleys. • Kids are challenged to design, build, and evaluate dozens of increasingly complex contraptions that do things like unscrew a lid, turn the page of a book, and pop a balloon. • Projects use materials already in most homes―reimagining and repurposing everyday items, as well as mining the recycling! • Contraption hints, essential questions, short sidebars, and links to online primary resources help readers learn the basics of force, work, motion, and simple machines, while exploring their creativity as they design and build their own crazy contraptions. About the Build It Engineering set and Nomad PressCrazy Contraptions is part of a set of two Build It Engineering books that explore the engineering technology behind our daily lives. The other titles in this series is Bots! Robotic Engineering with Hands-On Makerspace Activities.Nomad Press books in the Build It series integrate content with participation. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad’s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers. All books are leveled for Guided Reading level and Lexile and align with Common Core State Standards and Next Generation Science Standards. All titles are available in paperback, hardcover, and ebook formats.
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  • Explorers of the New World: Discover the Golden Age of Exploration With 22 Projects

    Carla Mooney, Tom Casteel

    Paperback (Nomad Press, July 1, 2011)
    Explorers of the New World: Discover the Golden Age of Exploration offers a fascinating look at the explorers and their voyages during the Age of Exploration and Discovery. Readers ages 9–12 can delve into the expeditions of Vasco da Gama, Christopher Columbus, Ferdinand Magellan, John Cabot, Hernán Cortés, and more. Using common household items and minimal supervision, kids enjoy 22 hands-on activities to help them learn about these legendary explorers and their voyages. Discover how the adventures of a few people 500 years ago changed world history. Projects include creating and using a compass, learning to tie a sailor’s knot, and baking and eating sea biscuits. Along with detailed, step-by-step instructions for each project, Explorers of the New World includes biographical sidebars, engaging illustrations, interesting facts, and vocabulary words that allow kids to experience this era in a fun, interactive way.
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  • Rocketry: Investigate the Science and Technology of Rockets and Ballistics

    Carla Mooney, Caitlin Denham

    Paperback (Nomad Press, Sept. 9, 2014)
    Rocketry: Investigate the Science and Technology of Rockets and Ballistics introduces students to the fascinating world of rocketry and ballistics. Readers discover the history of rocket development, from the earliest fire arrows in China to modern-day space shuttles, as well as the main concepts of rocketry, including how rockets are launched, move through the atmosphere, and return to earth safely. Exploring the science behind rocket flight, kids learn how the forces of thrust, gravity, lift, and drag interact to determine a rocket’s path, then imagine new uses and technologies in rocketry that are being developed today and for the future.Combining hands-on activities with physics, chemistry, and mathematics, Rocketry brings fun to learning about the world of rocket science. Entertaining illustrations and fascinating sidebars illuminate the topic, while Words to Know highlighted and defined within the text reinforce new vocabulary.Projects include building a pneumatic blast rocket and launcher, testing a rocket recovery system, and designing a rocket model of the future. Additional materials include a glossary, and a list of current reference works, websites, and Internet resources.This title meets Common Core State Standards for literacy in science and technology; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.
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  • Industrial Design: Why Smartphones Aren't Round and Other Mysteries with Science Activities for Kids

    Carla Mooney, Tom Casteel

    Paperback (Nomad Press, Aug. 3, 2018)
    What is industrial design? How does it affect our everyday lives? Why do microwaves open with a swinging front door? Why aren't smartphones round? Why do drivers sit on the left in the United States? Industrial design is the study of the design process behind the products we use every day, from blenders to school buses to laptops. In Industrial Design: Why Smartphones Aren't Round and Other Mysteries with Science Activities for Kids, readers ages 10–15 engage in and learn about the engineering design process from its earliest beginnings when individuals designed and crafted their own tools to today, when engineers work to find the best design for products that are then manufactured in bulk by automated machines. Why does design matter? It's the design of a product that increases or decreases its chances at success. If the design of your phone isn't quite right and you feel uncomfortable or frustrated every time you use it, you probably won't buy that model again. Engineers consider the user experience of every product they design to ensure that users have the best experience possible. Good design combines the right materials, colors, details, and form to make a person want to buy and use a product. A well-designed product is easy to use and does what it is meant to do.In Industrial Design, readers practice their own engineering design skills using the engineering design process and learn how to create useful, aesthetically pleasing designs for a variety of products. They learn about the history of industrial design and the transition from craft-based design to mass production. Through fun science and engineering projects, they explore the steps of the industrial design process including brainstorming, idea sketching, technical drawings, creating models and prototypes, and product testing. Like a good designer, they learn how to evaluate products for function, usability, ergonomics, aesthetics, and green design. Throughout Industrial Design, inquiry-based activities, essential questions, links to online primary sources, and an extensive engineering glossary all promote critical and creative thinking and serve to highlight the importance and beauty of engineering design and the role it plays in our world. In the Technology for Today set, readers ages 10 to 15 explore the digital and tech landscapes of today and tomorrow through hands-on STEAM activities and compelling stories of how things work, who makes them work, and why. Titles in this set include Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Activities for Kids; Big Data: Information in the Digital World with Science Activities for Kids; Projectile Science: The Physics Behind Kicking a Field Goal and Launching a Rocket with Science Activities for Kids; and Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids. Nomad Press books integrate content with participation. Common Core State Standards, the Next Generation Science Standards, and STEM Education all place project-based learning as key building blocks in education. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad’s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers.
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  • Coding from Scratch

    Rachel Ziter

    Paperback (Capstone Press, Aug. 1, 2018)
    Learn to create your own games, animation, presentations, and musical projects in no time at all with Coding from Scratch. Whether you're just learning to code or need a refresher, this visual guide to coding will cover all the basics - coding tools, where to find them, and how to use them - with hands-on, step-by-step instructions designed to make Coding from Scratch second nature.
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  • The Silk Road: Explore the World's Most Famous Trade Route with 20 Projects

    Kathy Ceceri

    Paperback (Nomad Press, Jan. 1, 2011)
    From Roman times until the Age of Exploration, the Silk Road carried goods and ideas across Central Asia between two major centers of civilization, the Mediterranean Sea and China. In The Silk Road: Explore the World’s Most Famous Trade Route, readers ages 9–12 will learn about the history, geography, culture, and people of the Silk Road region.Marco Polo was just one of many who set out on the Silk Road in search of wealth, power, or knowledge. These adventurers braved vast deserts, towering mountain peaks, warring tribes, and marauding bandits. Silk garments, wool rugs, and fine glass were the prizes for those who survived the trip. Activities using everyday materials bring the Silk Road to life. Young readers will see how ideas in math, science, religion, and art were spread by travelers along with the treasures they found.The Silk Road takes readers on an exciting, interactive adventure to a faraway place and celebrates its important role in human history and development...
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  • Planet Earth: Finding Balance on the Blue Marble with Environmental Science Activities for Kids

    Kathleen M. Reilly, Tom Casteel

    Paperback (Nomad Press, March 12, 2019)
    The environment is all around us, whether you live in a city, suburb, or the country. Sometimes, it’s easy to ignore. But forgetting about the environment isn’t an option if we want our planet to be healthy! Planet Earth: Finding Balance on the Blue Marble with Environmental Science Activities for Kids introduces middle grade readers to all the parts of the natural world, including the oceans, the atmosphere, the earth, and everything in between. In this book, kids master ecology basics, such as the food web and animal habitats, while also learning about environmental issues such as wind and solar power, endangered species, climate change, and more. Stories about new innovations in fields such as recycling, agriculture, and energy production galvanize readers to turn their creative thinking skills to their own inventions. Planet Earth includes hands-on STEM activities and critical thinking exercises to encourage readers to discover connections among their observations of their immediate environment and the larger world around them. Fun facts, links to online primary sources and other supplemental material, and essential questions encourage readers to ask themselves what they could do differently to make the world a healthier place. Planet Earth is part of a set of four Build It Environmental Science books that explore the history and science of the planet and all that live on it through hands-on STEM activities and real-life environmental connections. Other titles in this series are Biodiversity, Garbage, and Biomes. Nomad Press books integrate content with participation. Common Core State Standards, the Next Generation Science Standards, and STEM Education all place project-based learning as key building blocks in education. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad’s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers.
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  • Level 3 Cinderella

    Ladybird

    Hardcover (Ladybird, )
    None
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  • Energy: 25 Projects Investigate Why We Need Power & How We Get It

    Kathleen M. Reilly, Mary Takacs-Moore

    Paperback (Nomad Press, April 1, 2009)
    Energy is a valuable resource that comes in many different forms. This book will help kids learn about the history and science of the world’s sources of energy, from nonrenewable fossil fuels such as coal, oil, and natural gas to renewable energy sources such as solar and wind power. Sidebars and fun trivia break up the text, making it easily accessible and engaging, while hands-on projects encourage active learning. Activities range from constructing a battery to recreating an oil spill to explore how difficult cleanup can be.
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  • Skyscrapers: Investigate Feats of Engineering with 25 Projects

    Donna Latham, Andrew Christensen

    Paperback (Nomad Press, Sept. 1, 2013)
    Over centuries and across cultures people have defied gravity in a quest to build the tallest, grandest structures imaginable.Skyscrapers: Investigate Feats of Engineering with 25 Projects invites children ages 9 and up to explore the innovation and physical science behind these towering structures. Trivia and fun facts illustrate engineering ingenuity and achievements from the ancient pyramids to the Empire State Building. Readers will develop an understanding of how our modern, sophisticated building techniques and materials evolved over time.Activities and projects encourage children to explore the engineering design process. They will engage in hands-on explorations of wind, test Newton’s laws of motion, and experiment with the strength of different shapes. In the process they will learn about gravity, inertia, oscillation, and static electricity. Using various materials and engaging in trial and error, readers will construct their own towers and skyscrapers. Skyscrapers meets common core state standards in language arts for reading informational text and literary nonfiction and is aligned with Next Generation Science Standards. Guided Reading Levels and Lexile measurements indicate grade level and text complexity.
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