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Books in Beginner's Guides series

  • Beginner's Guide to Bicycling & Bike Maintenance

    Tony Lawler, Clive Spong, Jonathan Langley

    Paperback (Usborne Publishing Ltd, March 15, 1980)
    None
  • Watching Nature: A Beginner's Field Guide

    Monica Russo, Kevin Byron

    Hardcover (Sterling, June 30, 1998)
    Here's nature like you've never experienced it before! These glorious photos and illustrations, and descriptive text will open your eyes to the wonders of the outdoors. Get tips on finding the hidden treasures that those who aren't in the know might miss. Become an expert at seeing that shy creature behind the bush or that rare leaf. Just follow the methods here for developing your observational skills. Uncover clues to an animal's presence, know sounds and markings for classification, establish landmarks, and attract wildlife to your garden. Keep records of your adventures, make field sketches, or take outdoor photos. Your enjoyment of nature will keep on growing! Sterling 96 pages (all in color), 8 1/2 x 10.
    S
  • 50 Animals That Have Been to Space

    Jennifer Read, John A. Read

    Hardcover (Formac, March 3, 2020)
    Since the early days of flight, animals have helped researchers learn how to survive in the sky, and their role continues as humanity voyages into outer space. In 1783, a rooster, a duck and a sheep were placed in a basket attached to the first hot-air balloon. In the age of rockets and space travel, many more animals have travelled into orbit, and most have returned safely to earth.This book tells the stories of 50 trips into space, with details about the animals and the scientists involved. The experiments, often designed by students, originate from many countries. The book offers an appealing introduction to the purposes of space exploration and the possibilities of safe space travel. It encourages young readers to engage in real science like the young people they will read about in this book.
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  • Nietzsche

    Robert Wicks, Richard Aspel

    MP3 CD (Bolinda Audio, March 22, 2016)
    A deeply divisive figure, Friedrich Nietzsche (1844–1900) remains an enigma to this day. Infamous for his startling assertion that ‘God is dead’, he is often misrepresented and many have sought to discredit his work.In this illuminating account of Nietzsche’s life and work, Robert Wicks skilfully navigates the controversy that continues to surround one of today’s most famous but least understood thinkers. Exploring the impact of Nietzsche’s Christian upbringing and his eventful childhood on his beliefs, Wicks demonstrates that, far from being a nihilist, Nietzsche offers a positive and life-affirming understanding of human nature.
  • Beginner's Guide to Bicycling and Bike Maintenance

    Tony Lawler

    Hardcover (Edc Pub, June 1, 1980)
    None
  • A Beginner's Guide to Web and Mobile Games with Unity: Create and publish simple web and mobile games

    Patrick Felicia

    (CreateSpace Independent Publishing Platform, May 7, 2017)
    In this book, you will get started with exporting a simple infinite runner to the web and Android. The book provides an introduction to how to export and share your game with friends on the Web and on Android Play. It provides step-by-step instructions and explains how to easily share a simple game with your friends so that they can play it on your site or an Android device including: processing taps, exporting the game to a web page, debugging your app, signing your app, and much more. After completing this book you will be able to: write code in C#, create a simple infinite runner, implement interesting game mechanics (i.e., generate objects randomly, or jump over objects), complete and export the game from start to finish, test your game on a mobile device .and publish your game and share it with friends. If you would like to start publishing your game to the web or Android Play, but do not know how, then this book should be very helpful. This is a perfect introduction to 2D Android game publishing and it will provide you with solid foundations to understand the process of creating a simple infinite runner and exporting it to the web or Android Play.
  • Beginner's Guide to Playing Chess

    Susan Caldwell, Dee McLean ; additional illustrations by Sarah McCaig, Sarah McCaig

    Library Binding (E D C Publications, June 16, 1988)
    A beginners guide to chess. 64 pages. Paperback
  • Machiavelli

    Cary J. Nederman, Paul English

    MP3 CD (Bolinda Audio, March 22, 2016)
    Machiavelli has been among the most commented upon, criticised and feared thinkers of the modern world. Infamous for his support of brutality and repression as valid political instruments, he is often portrayed as the pantomime villain of political theorists.In this whirlwind tour of Machiavelli’s writings and eventful life, Nederman highlights the complexities in his thought, showing that he actually advocated democracy as much as dictatorship, debate as much as violence – depending upon prevailing political conditions.
  • Train Dogs Cesar's Way! Cesar Millan: Pack Leader Lessons and Case Histories

    Al Parr

    Paperback (CreateSpace Independent Publishing Platform, Oct. 21, 2015)
    NEW EDITION! THE BEGINNER'S GUIDE TO TRAINING THE PACK LEADER'S WAY!.THIS-WORKBOOK FOR BEGINNERS contains the basic lessons and exercises you need to become your dog´s pack-leader and learn the elementary training principles developed by Cesar Millan, Konrad Lorenz, B. F. Skinner and Ivan Pavlov,including:*Basics of pack leadership.*Understanding dog psychology.*How to claim leadership.*Teaching your dog basic commands.*Using Positive Reward Training.*Basic steps of classic conditioning.*Basic steps of operant conditioning*Using marks and no-marks*And more!In sum, Train Dogs The Pack Leader´s Way was especially written to show the beginning student the basic training methods used by successful dog trainers worldwide as well as how to become an effective "pack leader", a condition that will certainly help you connect with your pet and having that connection will make it easier to train your dog!
  • A Beginner's Guide to 2D Puzzle Games with Unity: Create simple 2D puzzle games and learn C# in the process

    Patrick Felicia

    (CreateSpace Independent Publishing Platform, March 23, 2017)
    ** Buy this book today and create four awesome puzzle games with Unity in no time ** 10 Reasons Why You Need This Book: Puzzle games are very addictive and popular. This book will show you exactly how to created these games, using simple and clear steps. All sections follow a clear and logical progression. You can use this book even if you never created games before. The method used in this book has been tried-and-tested in previous books (average rating of 4.5 out of 5 stars on Amazon). All important steps are illustrated with both text and screenshots. You will gain the skills and confidence to create your own games. You will truly understand how things work (i.e., not just copy/paste). The code solution of each chapter is provided. You will create games with no stress or headaches. What You Will Learn You will create four different puzzle games: A classic word guessing game where the player has to find the letters of a random word. A memory game (chapter2) based on the famous simon game, where the player needs to memorize and reproduce a sequence of colors. A card matching game (chapter3) where the player needs to memorize and match similar cards. A classic puzzle game (chapter4) where the player needs to order the pieces of a puzzle. Along the way, you will also learn to: Improve your Unity and C# skills. Combine variables, functions, loops, and conditional statements to create the structure of your game. Create and modify the user interface from a script (e.g., splash-screen, score, cards, letters, sound, etc.). Create and handle important events such as drag, drop, click, etc. Learn the building blocks so that you can create your ow games. How You Will Learn Using this book, you will learn a lot and fast thanks to: A tried-and-tested method already successfully employed with over 1000 students all over the world. Quizzes and challenges at the end of each chapter to test your knowledge and to inspire you for your next game. Plenty of screenshots for the important concepts so that you see how it is done. A corresponding video course, if you need it, that shows you exactly how things are done. A Facebook group of like-minded people who are there to help you if you have any question. A structure that maes it possible for you to learn at your own pace and build your confidence. Some Frequently-Asked Questions Answered What do I need to follow the book: you just need to have Unity installed (you can download it for free from http://unity3d.com). I don't have a Kindle device: this book can be read on any PCs or Macintosh computer using Kindle Reader (it's free). I have never created games before: I will teach you everything from zero, so you only need a basic knowledge of C#. What game will I be able to create after reading this book: you will learn to create your own puzzle games, card-matching games, word games, or memory games (i.e., sequence). What if I still find it too difficult: In my 5+ years of experience in teaching games development and programming, I have, developed a system that works for most students, even those who thought they could never code; so I can guarantee that, regardless of your background, you will make great progress with this book. What if I don't like the book: I am sure that you will love it; but if you don't, you can always obtain a refund from Amazon. This book will get you started with Puzzle games in no time; so if you really want to create and publish your own: buy this book now!
  • Stokes Beginner's Guide to Hummingbirds

    Donald Stokes, Lillian Stokes

    Paperback (Little, Brown and Company, April 29, 2002)
    A pocket-size, brilliantly colorful, simple-to-use guide tohummingbirds, containing dozens of full-color photographs that enable readers of all ages to identify the most common species; range maps; tips on attracting hummingbirds, information on habitat needs, life cycle, food preferences; and much more.
  • Artificial Intelligence

    Blay Whitby

    Audio CD (Bolinda Audio, March 22, 2012)
    Artificial Intelligence is one of the most intriguing and difficult technological advances ever explored by man. It is the study of intelligent behavior and the attempt to recreate it through technology. This beginner's guide explores, not only the technology behind AI, but the current and future benefits of further exploration.