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Books in 21st Century Skills Innovation Library: Makers As Innovators series

  • Littlebits

    Amber Lovett

    Paperback (Cherry Lake Pub, Aug. 1, 2016)
    With LittleBits, you can build your own electronic devices using modules that snap together easily with magnets. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Making Electric Jewelry

    Amy Quinn

    Paperback (Cherry Lake Publishing, Jan. 1, 2017)
    Using just a few basic components, it is easy to create customized electric jewelry. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Dash and Dot

    Kamya Sarma

    Library Binding (Cherry Lake Pub, Aug. 1, 2017)
    Dash and Dot are a pair of robots that you can program using a tablet or smartphone. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Paper Circuits

    Pamela Williams

    Library Binding (Cherry Lake Pub, Aug. 1, 2017)
    With paper circuits, you can add lights, sounds, and more to paper crafts such as greeting cards. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Raspberry Pi

    Charles R. Severance, Kristin Fontichiaro

    Paperback (Cherry Lake Pub, Aug. 1, 2013)
    The Raspberry Pi is a small computer that allows almost anyone to learn about computer programming. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how the Raspberry Pi was invented and how makers are using it today. They will also learn how to set up and begin programming their own Raspberry Pis.
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  • Design Thinking

    Kristin Fontichiaro

    Paperback (Cherry Lake Publishing, Jan. 1, 2015)
    Learn how to think critically about the design of things you want to make. Readers will learn to analyze the efficiency of their plans, while still feeling encouraged to push forward with new ideas. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
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  • Sphero

    Adrienne Matteson

    Library Binding (Cherry Lake Pub, Aug. 1, 2017)
    Sphero is a robotic ball that can be controlled using a tablet or smartphone. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Soldering

    David Erik Nelson

    Paperback (Cherry Lake Pub, Aug. 1, 2014)
    Learn how to solder electronic components together and build your own devices. Readers will learn basic soldering skills, which will be useful in pursuing a variety of engineering projects. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
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  • 3d Printing

    Terence O'Neill, Josh Williams

    Paperback (Cherry Lake Pub, Aug. 1, 2013)
    As they become more common and more powerful, 3D printers are allowing makers everywhere to bring their ideas to life. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they discover how 3D printers work and how makers are using them today. They will also learn how to create their own inventions from 3D computer models.
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  • Blockly

    Ben Rearick

    Paperback (Cherry Lake Pub, Aug. 1, 2017)
    Blockly is a powerful programming language with a graphical interface that makes it perfect for beginners. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Coding With Sphero

    Adrienne Matteson

    Paperback (Cherry Lake Pub, Aug. 1, 2017)
    Sphero is a robotic ball that can be controlled using a tablet or smartphone. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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  • Scratch

    Pete Benson

    Paperback (Cherry Lake Pub, Aug. 1, 2015)
    Scratch helps children design computer games, animations, and interactive stories from the ground up and share them with people around the world. In this book, students explore Scratch through detailed explanations built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
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