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  • At the Sign of Triumph: A Novel in the Safehold Series

    David Weber

    Mass Market Paperback (Tor Science Fiction, Oct. 31, 2017)
    At the Sign of Triumph: David Weber's New York Times-bestselling Safehold series begun with Off Armageddon Reef, By Schism Rent Asunder, By Heresies Distressed, A Mighty Fortress and How Firm a Foundation.The Church of God Awaiting's triumph over Charis was inevitable. Despite its prosperity, the Charis was a single, small island realm. It boasted less than two percent of the total population of Safehold. How could it possibly resist total destruction? The Church had every reason to be confident of a swift, crushing victory, an object lesson to other rebels.But Charis had something far more powerful than simple numbers. It had a king, a crown prince, and a navy prepared to die where they stood in its defense. It had the Brethren of Saint Zherneau, who knew the truth about Safehold's founding. Who knew that the Church of God Awaiting was a monstrous lie. And it had Merlin Athrawes, last survivor of long-vanished Earth. Merlin, the cybernetic avatar of a woman dead over a thousand years, who was determined to break the Church's grip upon the human mind and soul.So after eight years of war, it is not Charis but the Church that stands upon the brink of defeat. But the Church still commands immense resources, and ― faced with the unthinkable ― it’s decided that it, too, must embrace the forbidden technology which has carried Charis so far.In the end, it is simple, for only one can survive. The lines are drawn, the navies and armies have been raised, and all of Safehold is poised for the final battle between those who believe in freedom and those who would crush it forever.Safehold Series1. Off Armageddon Reef 2. By Schism Rent Asunder 3. By Heresies Distressed 4. A Mighty Fortress 5. How Firm A Foundation 6. Midst Toil and Tribulation 7. Like A Mighty Army 8. Hell's Foundations Quiver 9. At the Sign of Triumph
  • Children of the Fleet

    Orson Scott Card

    Mass Market Paperback (Tor Science Fiction, Sept. 25, 2018)
    From Orson Scott Card, award-winning and bestselling author of Ender's Game, his first solo Enderverse novel in years.Children of the Fleet is a new angle on Card’s bestselling series, telling the story of the Fleet in space, parallel to the story on Earth told in the Ender’s Shadow series.Ender Wiggin won the Third Formic war, ending the alien threat to Earth. Afterwards, all the terraformed Formic worlds were open to settlement by humans, and the International Fleet became the arm of the Ministry of Colonization, run by Hirum Graff. MinCol now runs Fleet School on the old Battle School station, and still recruits very smart kids to train as leaders of colony ships, and colonies. Dabeet Ochoa is a very smart kid. Top of his class in every school. But he doesn’t think he has a chance at Fleet School, because he has no connections to the Fleet. That he knows of. At least until the day that Colonel Graff arrives at his school for an interview.THE ENDER UNIVERSE Ender series Ender’s Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile / Children of the Fleet Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm / The Hive Ender novellas A War of Gifts / First Meetings
  • Ender's Game Boxed Set I: Ender's Game, Ender's Shadow, Shadow of the Hegemon

    Orson Scott Card

    eBook (Tor Science Fiction, Oct. 1, 2013)
    This boxed set from Orson Scott Card includes: Ender's Game, Ender's Shadow, Shadow of the Hegemon Orson Scott Card's classic and worldwide bestselling series is the winner of the Hugo and Nebula awards!Ender’s Game opens in the last desperate days of Earth’s war against the implacable insectoid aliens. In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers.Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child.Ender's Shadow tells the parallel story of Bean. Bean's desperate struggle to live, and his success, brought him to the attention of the Battle School's recruiters, those people scouring the planet for leaders, tacticians, and generals to save Earth from the threat of alien invasion. Bean was sent into orbit, to the Battle School. And there he met Ender....Shadow of Hegemon takes us to the period after the War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.Tor books by Orson Scott CardThe Ender UniverseEnder Quintet#1 Ender’s Game#2 Ender in Exile#3 Speaker for the Dead#4 Xenodice#5 Children of the MindEnder’s Shadow Quintet#1 Ender’s Shadow#2 Shadow of the Hegemon#3 Shadow Puppets#4 Shadow of the Giant#5 Shadows in FlightThe Second Formic War (With Aaron Johnston)#1 The SwarmOther Books in the Ender UniverseChildren of the Fleet A War of Gifts (novella)First Meetings (novella)Other SeriesHomecomingThe MithermagesThe Tales of Alvin MakerAt the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  • Existence

    David Brin

    Mass Market Paperback (Tor Science Fiction, Feb. 26, 2013)
    Bestselling, award-winning futurist David Brin returns to globe-spanning, high concept SF with Existence. Gerald Livingston is an orbital garbage collector. For a hundred years, people have been abandoning things in space, and someone has to clean it up. But there's something spinning a little bit higher than he expects, something that isn't on the decades' old orbital maps. An hour after he grabs it and brings it in, rumors fill Earth's infomesh about an "alien artifact." Thrown into the maelstrom of worldwide shared experience, the Artifact is a game-changer. A message in a bottle; an alien capsule that wants to communicate. The world reacts as humans always do: with fear and hope and selfishness and love and violence. And insatiable curiosity.This edition of the book is the deluxe, tall rack mass market paperback.
  • Beggars Ride

    Nancy Kress

    Mass Market Paperback (Tor Science Fiction, Dec. 15, 1997)
    Nancy Kress, one of the leading writers of science fiction today, has written a number of provocative and award-winning stories and novels. But it is with the Beggars trilogy that she has reached the pinnacle of her success. Developed out of her Hugo and Nebula Award-winning novella, "Beggars in Spain," the trilogy was launched with Beggars in Spain (1993), also a Nebula nominee for best novel, and continued in Beggars and Choosers (1995). Both received widespread praise and unusual enthusiasm. Locus, for instance, referred to "the joy of reading a work of SF so intelligent, humane, involving, utterly genuine...magnificent," and went on to say, "It is Kress's brilliant achievement in Beggars and Choosers, that scientific progress and human idealism, the driving forces behind some of the best hard SF...,never leave behind the passionate muddle that is life...."Now the trilogy is completed in Beggars Ride, a compelling novel of science fiction that raises one of the most ambitious and large-scale works of the decade to the status of finished masterpiece. Kress, a writer who had been appropriately compared to H.G. Wells and Aldous Huxley, deals with evolutionary forces, genetic engineering, technological progress, and social and class conflict, confronting enduring issues that face human society in this century and the next.The Sleepless and the SuperSleepless, two generations of genetically modified superhumans, are now in conflict with each other, and with the spectrum of normal humanity, whose radical division into the rich and poor has made a parody of democracy in the twenty-second century. Human civilization has been transformed. Now it may be destroyed. And if it falls, what kind of world is left, what kind of humanity?Nancy Kress has written a work of fiction that culminates and brings to new fruition the Wellsian strain of SF invented a century ago.
  • Children of the Mind

    Orson Scott Card

    Mass Market Paperback (Tor Science Fiction, June 15, 1997)
    The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once against the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania.Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world.Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves.Children of the Mind is the fourth book in Orson Scott Card's Ender Quintet.THE ENDER UNIVERSEEnder seriesEnder’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the MindEnder’s Shadow seriesEnder’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in FlightChildren of the FleetThe First Formic War (with Aaron Johnston)Earth Unaware / Earth Afire / Earth AwakensThe Second Formic War (with Aaron Johnston)The Swarm /The HiveEnder novellasA War of Gifts /First Meetings
  • Like a Mighty Army: A Novel in the Safehold Series

    David Weber

    Mass Market Paperback (Tor Science Fiction, Dec. 30, 2014)
    David Weber's Like a Mighty Army is the hotly anticipated seventh volume in the New York Times bestselling Safehold series For centuries, the world of Safehold, last redoubt of the human race, lay under the unchallenged rule of the Church of God Awaiting. The Church permitted nothing new-no new inventions, no new understandings of the world.What no one knew was that the Church was an elaborate fraud--a high-tech system established by a rebel faction of Safehold's founders, meant to keep humanity hidden from the powerful alien race that had destroyed old Earth.Then awoke Merlyn Athrawes, cybernetic avatar of a warrior a thousand years dead, felled in the war in which Earth was lost. Monk, warrior, counselor to princes and kings, Merlyn has one purpose: to restart the history of the too-long-hidden human race.And now the fight is thoroughly underway. The island empire of Charis has declared its independence from the Church, and with Merlyn's help has vaulted forward into a new age of steam-powered efficiency. Fending off the wounded Church, Charis has drawn more and more of the countries of Safehold to the cause of independence and self-determination. But at a heavy cost in bloodshed and loss--a cost felt by nobody more keenly that Merlyn Athrawes.The wounded Church is regrouping. Its armies and resources are vast. The fight for humanity's future isn't over, and won't be over soon...Safehold Series1. Off Armageddon Reef 2. By Schism Rent Asunder 3. By Heresies Distressed 4. A Mighty Fortress 5. How Firm A Foundation 6. Midst Toil and Tribulation 7. Like A Mighty Army 8. Hell's Foundations Quiver 9. At the Sign of Triumph
  • Wild Cards III: Jokers Wild

    George R. R. Martin, Wild Cards Trust

    Mass Market Paperback (Tor Science Fiction, Nov. 25, 2014)
    Soon to be a show on Hulu! Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor ofWild Cards, Melinda Snodgrass as executive producer.On September 15, 1946, the Wild Card virus was released, spreading a wave of mutations around the globe. "Aces" were endowed with extraordinary powers, while "Jokers" were cursed with bizarre mental or physical disabilities. September 15th is now Wild Card Day. With each passing year, the festivities become larger and more fevered. And 1986--the fortieth anniversary--promises to be the biggest Wild Card Day ever. But in New York City not everyone is celebrating: The Astronomer, a twisted, powerful genius, has been planning his own special festivities for Wild Card Day...a day of revenge against those who have opposed him....The Wild Cards UniverseThe Original Triad#1 Wild Cards#2 Aces High#3 Jokers WildThe Puppetman Quartet#4: Aces Abroad#5: Down and Dirty#6: Ace in the Hole#7: Dead Man’s HandThe Rox Triad#8: One-Eyed Jacks#9: Jokertown Shuffle#10: Dealer’s Choice#11: Double Solitaire#12: Turn of the CardsThe Card Sharks Triad#13: Card Sharks#14: Marked Cards#15: Black Trump#16: Deuces Down#17: Death Draws FiveThe Committee Triad#18: Inside Straight#19: Busted Flush#20: Suicide KingsThe Fort Freak Triad#21: Fort Freak#22: Lowball#23: High StakesThe American Triad#24: Mississippi Roll#25: Low Chicago#26: Texas Hold 'Em
  • Exo: A Jumper Novel

    Steven Gould

    Mass Market Paperback (Tor Science Fiction, Aug. 4, 2015)
    Award-winning author, Steven Gould, returns to the world of his classic novel Jumper in Exo, the sequel to Impulse, blending the drama of high school with world shattering consequences.Cent can teleport. So can her parents, but they are the only people in the world who can. This is not as great as you might think it would be―sure, you can go shopping in Japan and then have tea in London, but it's hard to keep a secret like that. And there are people, dangerous people, who work for governments and have guns, who want to make you do just this one thing for them. And when you're a teenage girl things get even more complicated. High school. Boys. Global climate change, refugees, and genocide. Orbital mechanics.But Cent isn't easily daunted, and neither are Davy and Millie, her parents. She's going to make some changes in the world.
  • Ender's Game Boxed Set I: Ender's Game, Ender's Shadow, Shadow of the Hegemon

    Orson Scott Card

    Mass Market Paperback (Tor Science Fiction, Oct. 1, 2013)
    This boxed set includes: Ender's Game, Ender's Shadow, Shadow of the Hegemon Orson Scott Card's classic and worldwide bestselling series is the winner of the Hugo and Nebula awards!Ender’s Game opens in the last desperate days of Earth’s war against the implacable insectoid aliens. In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers.Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child.Ender's Shadow tells the parallel story of Bean. Bean's desperate struggle to live, and his success, brought him to the attention of the Battle School's recruiters, those people scouring the planet for leaders, tacticians, and generals to save Earth from the threat of alien invasion. Bean was sent into orbit, to the Battle School. And there he met Ender....Shadows of Hegemon takes us to the period after the War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.Tor books by Orson Scott CardThe Ender UniverseEnder Quintet#1 Ender’s Game#2 Ender in Exile#3 Speaker for the Dead#4 Xenodice#5 Children of the MindEnder’s Shadow Quintet#1 Ender’s Shadow#2 Shadow of the Hegemon#3 Shadow Puppets#4 Shadow of the Giant#5 Shadows in FlightThe Second Formic War (With Aaron Johnston)#1 The SwarmOther Books in the Ender UniverseChildren of the Fleet A War of Gifts (novella)First Meetings (novella)Other SeriesHomecomingThe MithermagesThe Tales of Alvin Maker
  • Survival: A Novel

    Ben Bova

    Mass Market Paperback (Tor Science Fiction, Dec. 31, 2018)
    A new chapter in Hugo Award-winning author Ben Bova's hard science fiction Star Quest series unfolds in Survival. A human team sent to scout a few hundred lightyears in front of the death wave encounters a civilization far more advanced, a civilization of machine intelligences.These sentient, intelligent machines have existed for eons, and have survived earlier “death waves,” gamma ray bursts from the core of the galaxy. Self-sufficient and completely certain that the death wave cannot harm them, they have no interest saving other civilizations, organic or machine.Now that the humans have discovered them, they refuse to allow them to leave their planet, reasoning that other humans will inevitably follow if they learn of their existence.The Star Quest Trilogy#1 Death Wave#2 Apes and Angels#3 Survival
  • Apes and Angels

    Ben Bova

    Mass Market Paperback (Tor Science Fiction, Oct. 3, 2017)
    Six-time Hugo Award winner Ben Bova chronicles the saga of humankind's expansion beyond the solar system in Apes and Angels, the second book of the Star Quest Trilogy which began with Death Wave.Humankind headed out to the stars not for conquest, nor exploration, nor even for curiosity. Humans went to the stars in a desperate crusade to save intelligent life wherever they found it. A wave of death is spreading through the Milky Way galaxy, an expanding sphere of lethal gamma radiation that erupted from the galaxy's core twenty-eight thousand years ago and now is approaching Earth's vicinity at the speed of light. Every world it touched was wiped clean of all life. But it’s possible to protect a planet from gamma radiation. Earth is safe.Now, guided by the ancient intelligent machines called the Predecessors, men and women from Earth seek out those precious, rare worlds that harbor intelligent species, determined to save them from the doom that is hurtling toward them.The crew of the Odysseus has arrived at Mithra Gamma, the third planet of the star Mithra, to protect the stone-age inhabitants from the Death Wave. But they’ll also have to protect themselves.The Star Quest Trilogy#1 Death Wave#2 Apes and Angels