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Books with author L. Somerville

  • The Usborne First Book of America

    Louisa Somerville

    Hardcover (Usborne Publishing Ltd, Aug. 16, 1992)
    History, geography, maps, food customs, places to visit; this is both a reference and holiday guide for 6-10 year olds.
  • Usborne First Book of France

    L. Somerville

    Paperback (Usborne Pub Ltd, June 1, 1989)
    -- Filled with entertaining information on people, places and their customs-- Attractive illustrations and colorful picture maps
    Q
  • Nocturnal Academy 16 - Cracking the Great Cosmic Mirror

    Ethan Somerville

    eBook (Storm Publishing, Feb. 28, 2017)
    Professor Albrecht Longenfang steps through the Great Cosmic Mirror to the Magick Earth, his mission to track down the alternate version of his lost love, Vulpina Vixen. He knows it’s a one-way trip and a silly idea as Vulpina is currently with Tobias, the alternate version of Toby Thompson, but he has to try.Finding Vulpina is easy. She is a disciple of High Priest Ruthan, at the Church of the Great Cosmic Mirror. Albrecht even gets the chance to tell her about the death of her Science Earth counterpart.But then he gets into a fight with Tobias and is banished from the church. He finds himself back out on the street, unsure what to do next.Then Millicent Jorgensen, meditating in front of a mirror, decides to cross over and join him. Unfortunately she has no way to return – save through the giant mirror at the church. Realising he has an obligation to look after his former student, Albrecht takes her back to the church.But High Priest Ruthan and his disciples have tired of simply lurking in the shadows, hiding from the authorities while trying to recruit new followers. The time has come to act, to finally bring Magick and Science together. And Caroline “Karuna” Collins believes she has figured out the way.Also available:Nocturnal AcademyNocturnal Academy 2 – Teacher’s PetNocturnal Academy 3 – Immaterial GirlNocturnal Academy 4 – the Supernatural CircusNocturnal Academy 5 - Mage Against the MachineNocturnal Academy 6 – The Da Vinci CodexNocturnal Academy 7 – School of ThoughtNocturnal Academy 8 – The Lonely HouseNocturnal Academy 9 – Mirror MirrorNocturnal Academy 10 – The Nightmare GamesNocturnal Academy 11 – TunguskaNocturnal Academy 12 – Wall of FireNocturnal Academy 13 – When Gods CollideNocturnal Academy 14 – Infinite TimesNocturnal Academy 15 – The Dark Magick Side of the MoonNocturnal University 1 – Higher LearningNocturnal University 2 – Course of DestructionAlso by Ethan Somerville for children and young adults:Lockout; a futuristic action-packed adventure about teenagers who discover they have psychic powers.Dicing with the Universe: an exciting cyberpunk action-adventure spanning three different time periods.Mirrorworld Tales 1 - Necromantic Voyage: What would a group of gamers really do if they were somehow transported to a real fantasy world of myth and magic?Mirrorworld Tales 2 - Empire of the Undead: the gamers must journey into a truly unholy land to find their way home.By Ethan Somerville and Emma Daniels for young adults:Return to Atlantis; a sci-fi romance for teenagers about a schoolgirl who falls in love with a rock star who is really an exiled Atlantean rebel.
  • Rescue Vehicles

    Louisa Somerville

    Paperback (DK CHILDREN, March 15, 1995)
    Illustrates everything that goes on inside twelve emergency vehicles including police cars, ambulances, and fire engines while taking apart each section of the vehicle and describing in lavish detail the function of every part. Original.
    G
  • Nocturnal Academy 7 - School of Thought

    Ethan Somerville

    language (Storm Publishing, Aug. 22, 2012)
    In the sequel to Nocturnal Academy 6, two groups are in a desperate race against time to stop the evil demon lord Oradhur from reaching the Nocturnal Academy’s echo on the Astral Plane and stealing the Da Vinci Codex.Alice, Madam Nocturna, Lord Eldritch, Marco the Hunter and Andre make up one team, and they are closely followed by Abbacus, Longenfang, Toby and Carla. Both parties contain some of the Nocturnal Academy’s most powerful individuals and are confident they can defeat one possessed human.But Oradhur is a formidable mage with his own powerful spells as well as his victim’s abilities, and manages to elude both groups. He reaches the Astral Academy and breaks inside, leading his pursuers through the echo school’s convoluted defence mechanisms.Alice, Toby, Carla and Andre find themselves face to face with the monster that once tried to invade their school through its computer system. Can they defeat this evil being before he gets his talons on one of the most powerful spellbooks in existence?Also available:Nocturnal AcademyNocturnal Academy 2 – Teacher’s PetNocturnal Academy 3 – Immaterial GirlNocturnal Academy 4 – the Supernatural CircusNocturnal Academy 5 - Mage Against the MachineNocturnal Academy 6 – The Da Vinci CodexNocturnal Academy 8 - The Lonely HouseNocturnal Academy 9 - Mirror MirrorNocturnal Academy 10 - The Nightmare GamesNocturnal Academy 11 - TunguskaNocturnal Academy 12 – Wall of FireNocturnal Academy 13 – When Gods CollideNocturnal Academy 14 – Infinite TimesNocturnal Academy 15 – The Dark Magick Side of the MoonNocturnal Academy Omnibus – Books 1-3Nocturnal University 1 - Higher LearningNocturnal University 2 - Course of DestructionAlso by Ethan Somerville for younger readers:Lockout, an action-packed futuristic adventure about teenagers who discover they have psychic powers.By Ethan Somerville and Emma Daniels for teenagers:Return to Atlantis, an exciting sci-fi romance about a girl who falls in love with a rock star who is really an exiled Atlantean rebel.Dicing with the Universe: an exciting cyberpunk action-adventure for teenagers and young adults spanning three different time periods.
  • Nocturnal Academy 15 - The Dark Magick Side of the Moon

    Ethan Somerville

    language (Storm Publishing, Aug. 31, 2016)
    All communication with the Nocturnal Moonbase has been lost, and the rescue party sent to investigate has not returned.A second party is collected and includes Professor Abbacus, Alice and Andre. They travel to the Moonbase to find it airless but not abandoned. A nasty surprise within leads them down into a grim realm not even the genius Abbacus realised existed.But from this dark place the party travels to a world the Professor knows all too well. It is a world within a world of strange, prehistoric creatures, beastmen, ancient temples and shining cities inhabited by godlike beings.It is also a world of dark secrets, abandoned friends and old enemies. One being in particular has been waiting over a century for Professor Abbacus to return so he can have his final revenge upon him.Also available:Nocturnal AcademyNocturnal Academy 2 – Teacher’s PetNocturnal Academy 3 – Immaterial GirlNocturnal Academy 4 – the Supernatural CircusNocturnal Academy 5 - Mage Against the MachineNocturnal Academy 6 – The Da Vinci CodexNocturnal Academy 7 – School of ThoughtNocturnal Academy 8 – The Lonely HouseNocturnal Academy 9 – Mirror MirrorNocturnal Academy 10 – The Nightmare GamesNocturnal Academy 11 – TunguskaNocturnal Academy 12 – Wall of FireNocturnal Academy 13 – When Gods CollideNocturnal Academy 14 – Infinite TimesNocturnal University 1 – Higher LearningNocturnal University 2 – Course of DestructionAlso by Ethan Somerville for children and young adults:Lockout; a futuristic action-packed adventure about teenagers who discover they have psychic powers.Dicing with the Universe: an exciting cyberpunk action-adventure spanning three different time periods.Mirrorworld Tales 1 - Necromantic Voyage: What would a group of gamers really do if they were somehow transported to a real fantasy world of myth and magic?Mirrorworld Tales 2 - Empire of the Undead: the gamers must journey into a truly unholy land to find their way home.By Ethan Somerville and Emma Daniels for young adults:Return to Atlantis; a sci-fi romance for teenagers about a schoolgirl who falls in love with a rock star who is really an exiled Atlantean rebel.
  • The Usborne First Book of America

    Louisa Somerville

    Paperback (Usborne Pub Ltd, Oct. 1, 1990)
    Points out interesting places and notewothy facts about them in each of the regions and major cities of the United States
    Q
  • Nocturnal Academy 19 - War of the Necromancers

    Ethan Somerville

    eBook (Storm Publishing, Aug. 31, 2018)
    Bethelrath is dead, the church knight has been banished and the Australian Nocturnal Academy is without a principal or a vice principal.The school is also exposed to the public. The Nocturnal Council has to step in and take control before too much damage is caused.Sir Hernan Vargas may have been disarmed, but he is determined not to go down in disgrace. When he informs the Magick Earth’s Pope of what happened at the Australian Academy, the Pontiff immediately sends him on a new mission.Sir Hernan and his chapter, one hundred knights of the Golden Cross, are to march upon that accursed demon school, kill every vile supernatural inside and then burn it to the ground.Also available in this series:Nocturnal Academy1-18Nocturnal University 1-3The Nocturnal Academy Omnibus
  • Nocturnal Academy 18 - Here be Dragons

    Ethan Somerville

    eBook (Storm Publishing, Feb. 28, 2018)
    Warning: this story finishes on a cliff-hanger.Visitors are coming to the Nocturnal Academy. Some good, some bad, some old and some new. All are seeking something to make their lives complete; food, solace, their only offspring and bloody revenge. Which one will succeed?Alice Dibble is spending her entire summer break at the school. Professor Abbacus sees that she is depressed and alone, and presents her with a gift to keep her mind off her personal situation. A bizarre and unique gift she soon discovers that will occupy much of her time and effort.But it is a present she will grow to love.While Professor Abbacus reveals a story from his past, the history behind his gift to Alice, Father Lost from the Church of the Stigmata is ousted from his position and forced to approach the school for help.As he is now a supernatural, the school is obligated to take him in. Professor Abbacus agrees to teach him how to use his powers to their full potential.Because soon everyone’s help will be needed when the visitor seeking vengeance arrives and invades the school.Also available:Nocturnal Academy 1-17Nocturnal University 1-3
  • Nocturnal Academy 20 - Universal Magick

    Ethan Somerville

    eBook (Storm Publishing, Feb. 28, 2019)
    Alice Dibble and her friends have finally made it to the Nocturnal University, the only Nocturnal Academy that flies high above the Earth and can travel from place to place.They discover that life at the university isn’t that different, with lessons, new students to meet, and adventures in underground dungeons. But Alice is particularly annoyed that a dark aspect of her past has followed her. Will she ever escape the legacy of Unlucky Alice?Then Mt Takameetu, a nearby Pacific island volcano located at a nexus of leylines, erupts with explosive force. A deadly Magickal effect spreads across the entire planet.Only the Nocturnal University is spared.Once again it falls to Alice and her friends to find out what happened, and travel to Mt Takameetu to save the supernaturals still trapped there.But something else is brewing in that volcano, something dark and evil and more powerful than anything that has ever set foot on Earth before.Also available in this series:Nocturnal Academy 1-19Nocturnal University 1-3
  • Nocturnal University 1 - Higher Learning

    Ethan Somerville

    language (Storm Publishing, June 5, 2013)
    Professor Abbacus has come to the Nocturnal University, a gigantic floating college hidden within a cloud, to teach technomancy and investigate a series of mysterious explosions.With two students, a vampire boy named Malcolm and a tree-girl named Kim, Professor Abbacus learns that there are literally thousands of spirits bound within the machines that keep the school aloft, all in terrible agony and screaming for release. Each time one manages to escape a massive detonation ensues.They must all be replaced by more cooperative entities, a task only Professor Abbacus and his technomancers can perform.Meanwhile, Malcolm and Kim discover a mysterious cult of necromancers operating in the tunnels beneath the campus, practising human sacrifices. Could they be responsible for the trapped spirits?Professor Abbacus, Malcolm and Kim must stop these evil mages before they succeed in their diabolical plan – to send the entire Nocturnal University tumbling from the sky and crashing into a population centre below.Other books in this series:Nocturnal University 2 - Course of DestructionAlso related:The Nocturnal Academy Series.Also by Ethan Somerville for younger readers:Lockout; a futuristic action-packed adventure about teenagers who discover they have psychic powers.Dicing with the Universe: an exciting cyberpunk action-adventure for teenagers and young adults spanning three different time periods.By Ethan Somerville and Emma Daniels:Return to Atlantis; a sci-fi romance for teenagers about a schoolgirl who falls in love with a rock star who is really an exiled Atlantean rebel.
  • Nocturnal Academy 10 - The Nightmare Games

    Ethan Somerville

    eBook (Storm Publishing, March 1, 2014)
    Finally, the Australian Nocturnal Academy has won the rights to host the 312th Nightmare Games – a gruelling series of contests designed to pit supernaturals against each other and test their abilities to the ultimate limit.Alice, Toby, Carla and Milly are competitors in the games, along with six other students from their school, and ten from each of the other Nocturnal Academies. They must work together as well as compete against each other to get through each event.But there’s a threat. According to the Professor Abbacus, the new technical assistant to the Nightmare Games Organising Committee, there’s always a threat. Every Nightmare Games in recorded history has been attacked, in some way or another, by demons from the Immaterium. Thus it’s only a matter of time before all hell breaks loose once more.Professor Abbacus warns everyone to be on their toes, to notify him the moment something unusual occurs. Unfortunately everything about the competition is unusual, from flying races, were triathlons and elemental displays to the bizarre medieval ball-game known as Kranquoix.Thus a mysterious increase in plant-growth across the area goes almost unnoticed.Can Alice, her friends, Professor Abbacus and his new assistant from Scotland, figure out what is going on before it's too late?Also available in this series:Nocturnal AcademyNocturnal Academy 2 – Teacher’s PetNocturnal Academy 3 – Immaterial GirlNocturnal Academy 4 – the Supernatural CircusNocturnal Academy 5 – Mage against the MachineNocturnal Academy 6 – The Da Vinci CodexNocturnal Academy 7 – School of ThoughtNocturnal Academy 8 – The Lonely HouseNocturnal Academy 9 – Mirror, MirrorNocturnal Academy 11 - TunguskaNocturnal Academy 12 – Wall of FireNocturnal Academy 13 – When Gods CollideNocturnal Academy 14 – Infinite TimesNocturnal Academy 15 – The Dark Magick Side of the MoonNocturnal Academy Omnibus - Books 1-3Nocturnal University 1 - School of ThoughtNocturnal University 2 - Course of Destruction