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Books with author Iain M. Banks

  • The Player of Games

    Iain M. Banks

    Paperback (Orbit, March 26, 2008)
    The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.Praise for Iain M. Banks:"Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME"An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out
  • The Player Of Games: A Culture Novel

    Iain M. Banks

    eBook (Orbit, Sept. 4, 2008)
    The second Culture novel from the awesome imagination of Iain M. Banks, a modern master of science fiction.The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy.Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.Praise for the Culture series:'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday'Banks has created one of the most enduring and endearing visions of the future' Guardian'Jam-packed with extraordinary invention' Scotsman'Compulsive reading' Sunday Telegraph The Culture series:Consider PhlebasThe Player of GamesUse of WeaponsThe State of the ArtExcessionInversionsLook to WindwardMatterSurface DetailThe Hydrogen SonataOther books by Iain M. Banks:Against a Dark BackgroundFeersum EndjinnThe Algebraist
  • The Player of Games

    Iain M. Banks

    Paperback (Orbit, March 15, 1989)
    Orbit U.K., 1989. Trade paperback edition. First published in 1988, this is the author's second novel in the future history world of "The Culture." It was preceded by "Consider Phlebas" (1987).
  • Walking On Glass

    Iain M. Banks

    Paperback (Abacus, July 9, 2013)
    Her eyes were black, wide as though with some sustained surprise, the skin from their outer corners to her small ears taut. Her lips were pale, and nearly too full for her small mouth, like something bled but bruised. He had never seen anyone or anything quite so beautiful in his life.'Graham Park is in love. But Sara Fitch is an enigma to him, a creature of almost perverse mystery. Steven Grout is paranoid - and with justice. He knows that They are out to get him. They are. Quiss, insecure in his fabulous if ramshackle castle, is forced to play interminable impossible games. The solution to the oldest of all paradoxical riddles will release him. But he must find an answer before he knows the question.Park, Grout, Quiss - no trio could be further apart. But their separate courses are set for collision.
  • The Player of Games

    Iain M. Banks

    Paperback (Time Warner Books Uk, Dec. 15, 1992)
    The second Culture novel from the awesome imagination of Iain M. Banks, a modern master of science fiction.The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy.Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.Praise for the Culture series:'Epic in scope, ambitious in its ideas and absorbing in its execution'Independent on Sunday'Banks has created one of the most enduring and endearing visions of the future'Guardian'Jam-packed with extraordinary invention'Scotsman'Compulsive reading'Sunday TelegraphThe Culture series:Consider PhlebasThe Player of GamesUse of WeaponsThe State of the ArtExcessionInversionsLook to WindwardMatterSurface DetailThe Hydrogen SonataOther books by Iain M. Banks:Against a Dark BackgroundFeersum EndjinnThe Algebraist
  • The Player of Games

    Iain Banks

    Hardcover (St Martins Pr, Feb. 1, 1989)
    The champion of an ancient, all-embracing Culture in which there is no disease or disaster, Gurgeh beats everyone at a series of endless games, until he accepts the challenge from the Empire of Azad and discovers what the Game is really all about. Reprint.
  • The Player of Games

    Iain M. Banks

    Paperback (Orbit, March 15, 2008)
    Orbit U.S., 2008. Trade paperback edition. First published in 1988, this is the author's second novel in the future history world of "The Culture." It was preceded by "Consider Phlebas" (1987). This edition includes an autobiographical essay and and an excerpt from Banks' 2008 novel, "Matter."
  • The Player of Games

    Iain M. Banks

    Paperback (Orion Books, March 15, 2001)
    Orbit U.K., 2001. Mass market paperback edition. First published in 1988, this is the author's second novel in the future history world of "The Culture." It was preceded by "Consider Phlebas" (1987).
  • Walking on Glass

    Iain Banks

    Paperback (Little, Brown Book Group, April 1, 2012)
    A reissue of Iain Banks' second novel—three separate stories which unfold to come intricately and masterfully together Her eyes were black, wide as though with some sustained surprise, the skin from their outer corners to her small ears taut. Her lips were pale, and nearly too full for her small mouth, like something bled but bruised. He had never seen anyone or anything quite so beautiful in his life. Graham Park is in love, but Sara Fitch is an enigma to him, a creature of almost perverse mystery. Steven Grout is paranoid, and with justice. He knows that They are out to get him, and They are. Quiss, insecure in his fabulous if ramshackle castle, is forced to play interminable impossible games. The solution to the oldest of all paradoxical riddles will release him, but he must find an answer before he knows the question. Park, Grout, Quiss—no trio could be further apart, but their separate courses are set for collision.
  • The Player of Games

    Iain M. Banks

    Hardcover (MacMillan, Aug. 15, 1988)
    The Culture – a human/machine symbiotic society – has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empure of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life – and very possibly his death.
  • Walking on Glass

    Iain Banks

    Hardcover (Houghton Mifflin, Feb. 1, 1986)
    The lives of Graham Park, an innocent young man, Steven Grout, a cynic in the grip of a justifiable paranoia, and Quiss, an irritable old recluse, collide in this fantasy novel
  • Walking on Glass

    Iain M. Banks

    Paperback (Time Warner Paperbacks, March 15, 1988)
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