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Books with author Don Barrett

  • Teenage Rebels: Stories of Successful High School Activists From the Little Rock 9 to the Class of Tomorrow

    Dawson Barrett

    eBook (Microcosm Publishing, July 14, 2015)
    Teenage Rebels provides a glimpse into the laws, policies, and political struggles that have shaped the lives of American high school students over the last one hundred years. Through dozens of case studies, Dawson Barrett recounts the strikes, marches, and picket lines of teens all over the U.S. as they demand better textbooks, start recycling programs, and protest the censorship of student newspapers. With historically-influenced artwork and accessible writing, this book is for anyone who has ever challenged the rules and wished for a better world.Spread the Teenage Rebellion!Donate a copy of Teenage Rebels to a school, library, community center, or directly to an individual and help teens find the inspiration they need to take charge of their world!To donate, just purchase a copy here. On checkout, enter the mailing address of your donation recipient. And use the "order notes" to let us know what to write on the book plate—we have two spaces to fill, "Donated to:" and "By:", and we'll write what you say.Thanks for spreading the rebellion!Read an interview with author Dawson Barrett on our blog!
  • The Ballad of Lonely Scar: An Interactive Poetry Adventure by Dane Barrett

    Dane Barrett

    Paperback (Independently published, June 30, 2020)
    One year ago, the border city of Dusk became the target of a well-organised attack by hostile forces from the eastern city of Dactyl whose government wished to seize control of the border so that they could own the main trade route. Thanks to the determination of the Dusk Town Guard along with some timely help from members of their Thieve's Guild, each attack the Dactyl armies made was eventually repelled. This included throwing back assaults by lizard riders on the northern wall, driving out a hidden force located inside Eastwood ridge to the south or taking it to the beastly minions led by an undead captain who attempted to control the border bridge. There are even tall tales of a dragon and a powerful magician attacking the city, though such stories might just be the creation of overzealous bards.Speaking of which, a small caravan of three families of Dusk soldiers who have been gifted lands for their part in defending the city are being accompanied by such a minstrel, who is making his way to Dusk to seek regular work. This bard's name is Elrey, and this is the story of how he came to sing a somewhat lengthy song to the children of those families at the fireside during one night in which the group had camped under the shadow of a place named Lonely Scar. Told mostly in rhyming song (or poetry if you prefer to read it that way) this is a tale within a tale; a song, performed by Elrey, telling the story of a young peasant girl named Annabelle and her trials when something goes terribly wrong in her village located on the terraces of the mountain. In this work of interactive fiction, it is the reader (you!) who makes the choices as to which direction this tale will go, which may lead Annabelle to successfully escape the mountain alive, perish in a most dreadful way, or perhaps she may even save the village entirely. What happens next is up to you!
  • It's All Fun and Games

    Dave Barrett

    Paperback (Nerdist, Aug. 2, 2016)
    "What would I do if my favorite fantasy world came to life? It’s a question every nerd has asked him or herself, and Dave Barrett answers it in a tremendously fun, well-written story of swords, sorcery, and survival." ― Dan Casey, Senior Editor of Nerdist In Book One of the Fun and Games series, when Allison’s best friend, TJ, convinces her to come along for an epic game of LARP (live-action roleplaying), she reluctantly agrees despite her reservations about the geeky pastime. TJ’s weekends are filled with powerful wizardry, mystical creatures, and intense battles with his LARP group. Each adventure is full of surprises, but the goal is always the same―to defeat the monsters and find the treasure. Not long after their quest begins, the friends discover that something has gone wrong. The fantasy world they’ve built has transformed, and the battle they’re in the midst of is no longer make-believe. Now they must fight for survival against brigands, kobolds, and other deadly mythical creatures that come to life. Fortunately, the group’s once-fictional magical powers have also become real―including Allison’s newly acquired gifts as a healer. They’ll need everything in their arsenal if they hope to make it home alive.
  • More Fun and Games

    Dave Barrett

    eBook (Dave Barrett, Dec. 11, 2018)
    Dungeons and Dragons meets Jumanji in this exciting teen fantasy!Allison's best friend TJ convinced her that a weekend of live action role playing would be fun. Little did she know that they would soon find themselves fighting for their lives in an adventure much more than just a game.More Fun and Games continues the adventures of Allison Duggan, her best friend TJ, and three other high school kids who thought they were off on a live action role play adventure only to find themselves magically transported into the game world. Having come to terms with their new existence, the five friends begin their long journey east toward the Arcanum and its evil wizard-king, Magnus. Not everything goes according to plan, however, and they find themselves in the midst of a mystery that could grant them powerful allies, or leave them among the casualties.
  • No More Games

    Dave Barrett

    eBook (, Nov. 24, 2019)
    The conclusion to the Fun and Games series, No More Games follows Allison and her friends as they journey east to confront Magnus, the evil wizard-king bent on world domination. Marching directly into the lion’s den proves just as difficult as it sounds, and the group must persevere as friends and allies fall by the wayside. And even if they defeat him…will they ever find their way back to their homes in Massachusetts?
  • The Dreamcatcher

    Barrett

    eBook (Sapphire Books Publishing, Jan. 15, 2017)
    High school is rarely easy, especially for a tall, somewhat gangly Native American girl. Add a sprinkle of shyness, a dash of athletic prowess, an above-average IQ, and some bizarre history that places in the guardianship of her aunt. Then normal high school life is only an illusion.Kai Tiva faces an uphill struggle until she runs into Riley Beth James, the extroverted class cutie, at the principal’s office. Riley shows up for a newspaper interview, while Kai is summoned for punching out a classmate. Riley is the attractive girl-next-door-type whom everyone likes. Though a fairly good student, an emerging choral star, and wildly popular, she knows she’ll never live up to her older sister. She makes up for it with bravery, kindness, and a brash can-do attitude.Their odd matchup is strengthened by curiosity, compassion, humor, and all the drama of typical teenage life. But their experiences go beyond the normal teen angst; theirs is compounded by a curious attraction to each other, and an emerging, insidious danger related to mysterious death of Kai’s father.Their emerging friendship is tested as they navigate this risky challenge. But the powerful bond forged between them has existed through past lives. The outcome this time will affect the next generation of Kai’s people.
  • It's All Fun and Games

    Dave Barrett

    eBook (Nerdist, Aug. 2, 2016)
    "What would I do if my favorite fantasy world came to life? It’s a question every nerd has asked him or herself, and Dave Barrett answers it in a tremendously fun, well-written story of swords, sorcery, and survival." — Dan Casey, Senior Editor of NerdistWhen Allison’s best friend, TJ, convinces her to come along for an epic game of LARP (live-action roleplaying), she reluctantly agrees despite her reservations about the geeky pastime. TJ’s weekends are filled with powerful wizardry, mystical creatures, and intense battles with his LARP group. Each adventure is full of surprises, but the goal is always the same—to defeat the monsters and find the treasure. Not long after their quest begins, the friends discover that something has gone wrong. The fantasy world they’ve built has transformed, and the battle they’re in the midst of is no longer make-believe. Now they must fight for survival against brigands, kobolds, and other deadly mythical creatures that come to life. Fortunately, the group’s once-fictional magical powers have also become real—including Allison’s newly acquired gifts as a healer. They’ll need everything in their arsenal if they hope to make it home alive.
  • The Mystery of Dracula: An interactive adventure

    Dane Barrett

    eBook
    Only a poor turn of fate could determine how a simple business trip would release a ravenous horror upon London!ERRATA: Section 233 was missing the sentence "Write down the keyword CLUE#25" in early versions of the book. This has since been corrected.You are Jonathan Harker, travelling to Transylvania to finalise a property transaction for a nobleman named Count Dracula. The man is an enigma, undoubtedly lonely and likely eccentric, but this deal will be a boon to your employer, and a significant step forward for your own career.The country you traverse is steeped in history and superstition, and as you surge further eastward, the more apprehensive people become. They warn you of the terrors that live in the darkest hours of the night, but you are an Englishman, and not one to be scared off by tall tales!In this interactive horror mystery gamebook set in 19th Century Europe, you will take on the roles of three characters at separate points in the story.Survive the freezing forests of Munich. Escape a Transylvanian castle with enemies all around you. Brave rough seas on the cargo ship Demeter. Then strive to save those whom you love back in England!You choose where the story goes. You solve the mysteries and puzzles that lead to a happy ending, or possibly an early demise. You could be the hero of the hour or the one who propels London to its very doom!Which road will you choose?
  • No More Games

    Dave Barrett

    Paperback (Publisher Services, Nov. 25, 2019)
    The conclusion to the Fun and Games series, No More Games follows Allison and her friends as they journey east to confront Magnus, the evil wizard-king bent on world domination. Marching directly into the lion’s den proves just as difficult as it sounds, and the group must persevere as friends and allies fall by the wayside. And even if they defeat him…will they ever find their way back to their homes in Massachusetts?
  • WILLIES NOT HUGGING KIND

    Barrett

    Hardcover (HarperCollins, Oct. 4, 1989)
    Willie's best friend Jo-Jo thinks hugging is silly, so Willie stops hugging everybody but he soon misses giving and getting hugs from his family
    M
  • The Mystery of Dracula: An interactive adventure

    Dane Barrett

    Paperback (Independently published, Sept. 20, 2019)
    Only a poor turn of fate could determine how a simple business trip would release a ravenous horror upon London!ERRATA: Section 233 was missing the sentence "Write down the keyword CLUE#25" in early versions of the book. This has since been corrected.You are Jonathan Harker, travelling to Transylvania to finalise a property transaction for a nobleman named Count Dracula. The man is an enigma, undoubtedly lonely and likely eccentric, but this deal will be a boon to your employer, and a significant step forward for your own career.The country you traverse is steeped in history and superstition, and as you surge further eastward, the more apprehensive people become. They warn you of the terrors that live in the darkest hours of the night, but you are an Englishman, and not one to be scared off by tall tales!In this interactive horror mystery gamebook set in 19th Century Europe, you will take on the roles of three characters at separate points in the story.Survive the freezing forests of Munich. Escape a Transylvanian castle with enemies all around you. Brave rough seas on the cargo ship Demeter. Then strive to save those whom you love back in England!You choose where the story goes. You solve the mysteries and puzzles that lead to a happy ending, or possibly an early demise. You could be the hero of the hour or the one who propels London to its very doom!Which road will you choose?
  • Children of the Painted Apple: An interactive adventure

    Dane Barrett

    language (, July 23, 2019)
    You are a police officer with an extraordinary power.Your name is Hugh Hatch, and in the year 2045 you have been allocated to a unique department of the New Zealand Police Force; one which caters for and supports people with abilities above and beyond those of regular human beings.You will find yourself embroiled in a high-stakes adventure which will see you arresting perpetrators, performing investigations and solving a mystery. Within the academy known as The Chrysalis lies a secret hidden from the world; one which may turn the human race against one another and ultimately put the planet in jeopardy. Will you become the leader needed to uncover this threat and change the fate of the Earth? Will you be able to handle your new partner, who struggles with a great affliction of her own? The next seven days could change everything.But who is the real enemy? The man who manipulates living art? The killer from another world? The madman with links to organised crime? Or will the real threat be closer to home; among your own friends and colleagues?In this interactive gamebook with multiple paths and 16 endings, you have the power to determine your own fate. Which one will you choose?