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You Wouldn't Want to Live Without Gaming!

Age 8+
Grade 3-6

Jim Pipe, David Antram

You Wouldn't Want to Live Without Gaming!

Library Binding (Franklin Watts Sept. 1, 2018) , Library Edition
Learn about the many uses and positive effects of video games: how they can be a teaching aid, exercise our bodies and brains, stimulate our creativity, and bring people together.
This series takes readers (Ages 8-12) on a historical journey, examining how people coped in the past and how they developed ingenious ways to make life safer and less unpleasant. Each book features full-color cartoon-style illustrations and hilarious speech bubbles to heighten interest, making the series attractive even to reluctant readers.

Humans have always loved to play games, from dice games in ancient Iran 5,000 years ago to chess and cards in the Middle Ages. While Victorians loved board games, the first video games appeared over 50 years ago. Today, fanaticism over console games is at an all-time high, with players arguing passionately why one console is better than another.
Series
You Wouldn't Want to Live Without...
ISBN
0531128148 / 9780531128145
Pages
32
Weight
12.8 oz.
Dimensions
8.5 x 0.4 in.

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