Browse all books

Video Games: From Concept to Consumer

Age 10-13
Grade 4-6

Kevin Cunningham

Video Games: From Concept to Consumer

Library Binding (Childrens Pr Sept. 1, 2013)
With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.
Series
Calling All Innovators: a Career for You
ISBN
0531265234 / 9780531265239
Pages
64
Weight
10.4 oz.
Dimensions
6.5 x 0.2 in.

Enjoy reading Video Games: From Concept to Consumer? You may also like these books