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Computer Graphics: From Concept to Consumer

Age 10-13
Grade 4-6

Kevin Cunningham

Computer Graphics: From Concept to Consumer

Library Binding (Childrens Pr Sept. 1, 2013)
Advances in computer graphics have led to the creation of stunning animated films, thrilling special effects, and video games that look just like real life. Readers will discover how computer graphics designers take advantage of the latest technology to bring their creations to life.
Series
Calling All Innovators: a Career for You
ISBN
053126520X / 9780531265208
Pages
64
Weight
9.6 oz.
Dimensions
6.75 x 0.5 in.

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