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Martin Luther King, Jr: Games and Puzzles to make you smarter

C. Mahoney

Martin Luther King, Jr: Games and Puzzles to make you smarter

Paperback (CreateSpace Independent Publishing Platform Jan. 19, 2014)
Unscramble words related to our greatest civil rights defender. Play hangman (with a spider). Solve word puzzles. Locate words in a wordsearch. Rearrange anagrams. Solve "How many squares?" and "How many triangles?" plexers. Figure out why certain numbers are missing from numerous number puzzles. Play math games with dice. Figure out which homophones go where. Make words out of the the Reverend's name. Solve fifty different problems that use the numbers 1-9-6-8. And so much more. 100 pages of fun and games, AND the answers too. Are you ready to get smarter?
ISBN
149522953X / 9781495229534
Pages
100
Weight
11.2 oz.
Dimensions
8.5 x 0.2 in.

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