Holly Black, Eliza Wheeler
(Scholastic Inc. March 15, 2014)
ZACH, POPPY, AND ALICE have been friends forever. And for almost as long they've been playing one continuous, ever-changing game--a game that takes place in a world populated with pirates and thieves, mermaids and warriors. Ruling over them all is the Great Queen, a bone-china doll imprisoned in a cabinet, cursing those who displease her. But the three friends are in middle school now, and Zach's father is pushing him to give up make-believe for basketball. When his father gives him no choice, Zach quits the game and lies about the reason. It seems like their friendship might be over, until Poppy declares she's been having dreams about the Queen--and the ghost of a girl who will not rest until the bone-china doll is buried in her empty grave. And so Zach and Alice and Poppy set off on one last adventure to lay the Queen's ghost to rest. But nothing goes according to plan, and as their adventure turns into an epic journey, creepy things begin to happen. Is the doll just a doll, or is there something more sinister at work? Has Poppy been telling the truth, or is she tricking them into playing a new game? And if there really is a ghost, will it let them go now that it has them in its clutches?
- 0545684366 / 9780545684361
- 12.6 oz.
- 8.4 x 5.8