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Career Building Through Machinima: Using Video Games to Make Movies

Age 12-17
Grade 7-9

Holly Cefrey

Career Building Through Machinima: Using Video Games to Make Movies

Library Binding (Rosen Pub Group Jan. 1, 2008)
Introduces readers to machinima, or machine cinema, the use of real-time 3-D video game engines to produce original movies with game graphics, and suggests ways that this creative activity might lead to a career in filmmaking or game programming.
Series
Digital Career Building
ISBN
1404213589 / 9781404213586
Pages
64
Weight
10.4 oz.
Dimensions
6.5 x 0.2 in.

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