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Age 8-11
Grade 4-6

Heather Adamson

Inventing the Video Game

Library Binding (Momentum Jan. 1, 2016)
Presents the story of the video game's invention: why there was a need for it, its design and testing, the science behind it, and its lasting impact. Additional features to aid comprehension include a table of contents, fact-filled captions, infographics, a glossary, sources for further research, a listing of source notes, and an introduction to the author.
Series
Spark of Invention
ISBN
1634074629 / 9781634074629
Pages
24
Weight
25.6 oz.
Dimensions
7.2 x 0.2 in.

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