Age 5-8
Grade K-3

Elizabeth Noll

Coding in Video Games

Library Binding (Bellwether Media Aug. 1, 2018)
How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.

Photo labels visually define glossary terms and other important words. Sequence infographics take the reader step-by-step through coding in action. Diagrams point out where examples of coding can be found in each topic. Presents STEM in a high-interest and relevant way. Second-person introduction phrases empower the reader to explore coding in theory and in practice.

Series
Coding Is Everywhere: Blastoff! Readers, Level 2
ISBN
1626178364 / 9781626178366
Pages
24
Weight
7.5 oz.
Dimensions
7.0 x 0.5 in.

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