Zoinks! There's a zombie on the loose! Scooby-Doo and the gang track the panflute-playing zombie to discover why the town's children all follow it. Using the science of sound, they uncover the zombie's secrets and learn about freaky sound frequencies!
The aliens have landed! That's what Scooby-Doo and the gang think when they see a UFO and an alien who seems determined to destroy the local lighting store. But why? Join the gang as they use science to uncover the alien's mission and put a stop to its not-so-bright idea.
There's a ghost on the loose at school! Explosions in the science room, metal turning to rust, cakes burning in the cooking lab … is the ghost to blame? Join the gang as they investigate the spooky mystery and catch the ghost in the act of causing chemical reactions!
The aliens have landed! That's what Scooby-Doo and the gang think when they see a UFO and an alien who seems determined to destroy the local lighting store. But why? Join the gang as they use science to uncover the alien's mission and put a stop to its not-so-bright idea.
A heavy metal monster at a heavy metal rock concert? Scooby-Doo and the gang find themselves drawn to a magnetic mystery in which a creepy iron creature is destroying everything in sight. Join their scientific investigation of the magnetizing monster and help repel its powers!
When the Mystery Machine pulls into the ski resort, the power is out. Something sinister is to blame and the gang is going to find out what it is! Scooby-Doo and friends put the science of energy to work and uncover an electrifying ghost mystery!
Jinkies! What happened to that crocodile? Scooby-Doo and the gang are on a mission to find out what created the creepy crocodile ... and what the local power plant might have to do with it. Join their investigation using the science of electricity to find the shocking truth behind the mutant crocodile!
Zoinks! There's a zombie on the loose! Scooby-Doo and the gang track the panflute-playing zombie to discover why the town's children all follow it. Using the science of sound, they uncover the zombie's secrets and learn about freaky sound frequencies!
Something creepy is going on at Funland, and Scooby-Doo is on the case. The gang uses their knowledge of forces and motion to investigate why the rides are running by themselves, and why a wacky robot is out to get them! Scooby and friends use science to solve the mystery and save the day!
The aliens have landed! That's what Scooby-Doo and the gang think when they see a UFO and an alien who seems determined to destroy the local lighting store. But why? Join the gang as they use science to uncover the alien's mission and put a stop to its not-so-bright idea.
Zoinks! There's a zombie on the loose! Scooby-Doo and the gang track the panflute-playing zombie to discover why the town's children all follow it. Using the science of sound, they uncover the zombie's secrets and learn about freaky sound frequencies! This item is a Capstone Duo and includes both a hardcover and Capstone Interactive eBook edition of the title.