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Books in The Candy Shop War series

  • Arcade Catastrophe

    Brandon Mull

    Paperback (Aladdin, June 10, 2014)
    Arcadeland is full of magical secrets as well as fun and games in the second book in the Candy Shop War series, from the #1 New York Times bestselling author of the Beyonders and Fablehaven series.Nate and his friends already know Mrs. White, the owner of the Sweet Tooth Ice Cream & Candy Shoppe, where the treats are magical in addition to delicious. And now they’re introduced to Mrs. White’s brother, Mr. White, who owns a local amusement center called Arcadeland. At Arcadeland, kids can play games and earn thousands of tickets that are redeemable for one of four kinds of stamps: jets, tanks, subs, and racecars. Could it be true that these stamps allow kids to fly through the air? Or breathe underwater? Or run faster than a car? But Mr. White is hiding a secret: when all four stamp clubs are filled, he will be able to retrieve perhaps the most powerful talisman ever. For Nate and his friends, it will take more than candy to fight and win this war!
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  • The Candy Shop War

    Brandon Mull

    Paperback (Aladdin, June 10, 2014)
    Magical candy that gives kids superpowers? Sweet! The possibility of evil overtaking the world? Not so tasty. And so begins The Candy Shop War, a trilogy from the #1 New York Times bestselling author of the Beyonders and Fablehaven series.Welcome to the Sweet Tooth Ice Cream & Candy Shoppe, where the confections are a bit on the…unusual side. In this start to the series, four young friends—Nate, Summer, Trevor, and Pigeon—meet the grandmotherly Mrs. White, owner of the Sweet Tooth, and soon learn about the magical side effects of her candies: Rock candy that makes you weightless. Jawbreakers that make you unbreakable. Chocolate balls that make you a master of disguise. In addition, the ice cream truck driver, Mr. Stott, has arrived with a few enchanted sweets of his own. But what about the mysterious man in the dark overcoat and fedora hat? And why are all these “magicians” trying to recruit Nate and his friends? Who can they trust? The mystery deepens and the danger unfolds as the four of them discover that the magical strangers have all come to town in search of a legendary, hidden treasure—one that could be used for great evil if it fell into the wrong hands. The kids, now in over their heads, must try to retrieve the treasure first. And so, the war begins…
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  • The Candy Shop War

    Brandon Mull

    Hardcover (Shadow Mountain, Sept. 11, 2007)
    What if there were a place where you could get magical candy? Moon rocks that made you feel weightless. Jawbreakers that made you unbreakable. Or candy that gave animals temporary human intelligence and communication skills. (Imagine what your pet would say!) Four young friends, Nate, Summer, Trevor, and Pigeon, are befriended by Belinda White, the owner of a new candy shop on Main Street. However, the gray-haired, grandmotherly Mrs. White is not an ordinary candy maker. Her confections have magical side effects. Purposefully, she invites the kids on a special mission to retrieve a hidden talisman under Mt. Diablo Elementary School. However, Mrs. White is not the only magician in town in search of the ancient artifact rumored to be a fountain of youth. She is aware that Mr. Stott, the not-so-ordinary ice cream truck driver, has a few tricks of his own.
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  • The Candy Shop War, Book 2: Arcade Catastrophe

    Brandon Mull

    Hardcover (Shadow Mountain, Oct. 23, 2012)
    The long-awaited sequel to The Candy Shop War! In The Candy Shop War, friends Nate, Summer, Trevor, and Pigeon met the evil magician Belinda White, whose magical confections enabled the kids to do incredible feats of strength and magic. In the sequel, Nate and his friends meet Mrs. White s brother Mr. White who owns Arcadeland, a local amusement center. At Arcadeland, kids can play games and earn thousands of tickets, which are redeemable for one of four kinds of stamps jets, tanks, subs, and racecars. Could it be true that these stamps allow kids to fly through the air? Or breathe underwater? Or run faster than a car? But Mr. White is hiding a secret: when all four clubs are filled, he will be able to retrieve perhaps the most powerful talisman ever. For Nate and his friends, it will take more than candy to fight and win this war!
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  • The Candy Shop War

    Brandon Mull

    Library Binding (Turtleback Books, June 10, 2014)
    FOR USE IN SCHOOLS AND LIBRARIES ONLY. When fifth-graders Nate, Summer, Trevor, and Pigeon meet the new candy store owner Mrs. White, she gives them magical candy that endows them with super powers, but soon they find that along with these benefits are dangerous consequences.
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  • Arcade Catastrophe

    Brandon Mull

    Library Binding (Turtleback Books, June 10, 2014)
    FOR USE IN SCHOOLS AND LIBRARIES ONLY. Arcadeland is full of magical secrets as well as fun and games in the second book in the Candy Shop War series, from the #1 New York Times bestselling author of the Beyonders and Fablehaven series. Nate and his friends already know Mrs. White, the owner of the Sweet Tooth Ice Cream & Candy Shoppe, where the treats are magical in addition to delicious. And now they're introduced to Mrs. White's brother, Mr. White, who owns a local amusement center called Arcadeland.
    W
  • The Candy Shop War

    Brandon Mull

    Audio CD (Shadow Mountain, Sept. 16, 2008)
    Welcome to the Sweet Tooth Ice Cream & Candy Shoppe, where the confections are a bit on the . . . unusual side. Rock candy that makes you weightless. Jawbreakers that make you unbreakable. Chocolate balls that make you a master of disguise. Four young friends--Nate, Summer, Trevor, and Pigeon--meet the grandmotherly Mrs. White, owner of the Sweet Tooth, and soon learn about the magical side effects of her candies.In addition, the ice cream truck driver, Mr. Stott, has arrived with a few enchanted sweets of his own. But what about the mysterious man in the dark overcoat and fedora hat? Why are all these "magicians" trying to recruit Nate and his friends? Who should they trust?The mystery deepens and the danger unfolds as the four youngsters discover that the magical strangers have all come to town in search of a legendary, hidden treasure--one that could be used for great evil if it fell into the wrong hands. The kids, now in over their heads, must try to retrieve the treasure fir
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  • The Candy Shop War, Book 2: Arcade Catastrophe

    Brandon Mull

    Audio CD (Shadow Mountain, Oct. 23, 2012)
    The long-awaited sequel to The Candy Shop War! In The Candy Shop War, friends Nate, Summer, Trevor, and Pigeon met the evil magician Belinda White, whose magical confections enabled the kids to do incredible feats of strength and magic. In the sequel, Nate and his friends meet Mrs. White s brother Mr. White who owns Arcadeland, a local amusement center. At Arcadeland, kids can play games and earn thousands of tickets, which are redeemable for one of four kinds of stamps jets, tanks, subs, and racecars. Could it be true that these stamps allow kids to fly through the air? Or breathe underwater? Or run faster than a car? But Mr. White is hiding a secret: when all four clubs are filled, he will be able to retrieve perhaps the most powerful talisman ever. For Nate and his friends, it will take more than candy to fight and win this war!
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  • The Arcade Catastrophe

    Brandon Mull

    Paperback (Shadow Mountain, Oct. 15, 2013)
    It will take more than magical candy to win this war! Something fishy is going on at the new amusement center in Walnut Hills. The trouble seems linked to the mysterious disappearance of Mozag and John Dar, who have spent their lives policing the magical community. When Nate and his friends are asked to help investigate, they discover kids feverishly playing arcade games in an effort to win enough tickets to redeem one of four stamps: jets, tanks, submarines, and racecars.Rumor has it that the stamps are definitely worth it. But what do they do? The kids soon discover that the owner of Arcadeland is recruiting members for four different clubs. When each club is filled, he will begin his quest to retrieve a magical talisman of almost unimaginable power. With John Dart and Mozag sidelined, will Nate, Summer, Trevor, Pigeon, and their new friend Lindy, find a way to save the day? Find out in this sweetest adventure ever!
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