Browse all books

Books in Adventures in Culture series

  • Food Around the World

    Charles Murphy

    Paperback (Gareth Stevens Pub, Jan. 1, 2017)
    Tamales, falafel, moussaka, Peking duck . . . hungry yet? These culinary treasures are traditional dishes in various countries, though they have gained popularity in other regions as well. Readers will be ravenous to find out more about these delicacies and ones less familiar. Theyll discover through appetizing, accessible text and mouth-watering photographs that their sense of taste is a great way to ingest cultural concepts!
    L
  • Pilgrimage to the End of the World: The Road to Santiago de Compostela

    Conrad Rudolph

    Paperback (University of Chicago Press, May 19, 2004)
    Traveling two and a half months and one thousand miles along the ancient route through southern France and northern Spain, Conrad Rudolph made the passage to the holy site of Santiago de Compostela, one of the most important modern-day pilgrimage destinations for Westerners. In this chronicle of his travels to this captivating place, Rudolph melds the ancient and the contemporary, the spiritual and the physical, in a book that is at once travel guide, literary work, historical study, and memoir.
  • Games Around the World

    Mary Pat Ehmann

    Paperback (Gareth Stevens Pub, Aug. 15, 2018)
    Did you know that Chutes and Ladders originated thousands of years ago in India? Or that playing cards have been around for centuries? Games have always been a part of many cultures as a way to entertain or pass the time. Young readers finally get a chance through this book to see and learn about popular games in other cultures, learning that we're not all so different, even though the games might be. No library or classroom would be complete without this book.
    I
  • Adventures in Minecraft

    David Whale, Martin O'Hanlon

    Paperback (Wiley, Nov. 6, 2017)
    Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bit™ Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.
    Y
  • Schools Around the World

    Eleanor O'Connell

    Paperback (Gareth Stevens Pub, Jan. 1, 2017)
    Going to school on a boat or even a moving school bus arent the settings for a fictional story, but real-life scenarios for some children around the world. Readers will love learning about different schools and culturesand picturing what their lives would be like in similar circumstances. This beneficial volume, with its bright, colorful images, is a worthy addition to any social studies collection.
    T
  • Adventures in Python

    Craig Richardson

    Paperback (Wiley, Feb. 16, 2015)
    The complete beginner's guide to Python, for young people who want to start today Adventures in Python is designed for 11-to 15-year olds who want to teach themselves Python programming, but don't know where to start. Even if you have no programming experience at all, this easy to follow format and clear, simple instruction will get you up and running quickly. The book walks you through nine projects that teach you the fundamentals of programming in general, and Python in particular, gradually building your skills until you have the confidence and ability to tackle your own projects. Video clips accompany each chapter to provide even more detailed explanation of important concepts, so you feel supported every step of the way. Python is one of the top programming languages worldwide, with an install base in the millions. It's a favourite language at Google, YouTube, the BBC, and Spotify, and is the primary programming language for the Raspberry Pi. As an open-source language, Python is freely downloadable, with extensive libraries readily available, making it an ideal entry into programming for the beginner. Adventures in Python helps you get started, giving you the foundation you need to follow your curiosity. Start learning Python at its most basic level Learn where to acquire Python and how to set it up Understand Python syntax and interpretation for module programming Develop the skills that apply to any programming language Python programming skills are invaluable, and developing proficiency gives you a head start in learning other languages like C++, Objective-C, and Java. When learning feels like fun, you won't ever want to stop – so get started today with Adventures in Python.
  • Celebrations Around the World

    Charles Murphy

    Paperback (Gareth Stevens Pub, Jan. 1, 2017)
    It's time to party with people around the world! Readers will learn about holidays celebrated around the world.
    I
  • Toys Around the World

    Mary Pat Ehmann

    Paperback (Gareth Stevens Publishing, Aug. 15, 2018)
    Did you know that dolls have been found to be a toy in nearly every culture on Earth? In childhood, it's hard to imagine that there are even other places in the world, let alone that these places have children with totally different toys. This book shows the rich diversity of playthings children across the globe entertain themselves and learn with. Through easy-to-understand language and vivid full-color photography on every spread, this important work also teaches that we all have the same basic needs as humans. No children's library or classroom should be without this book.
    I
  • Adventures in Raspberry Pi

    Carrie Anne Philbin

    Paperback (Wiley, July 12, 2017)
    Build cool Raspberry Pi projects with no experience required! Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals―even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi. Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun! Get acquainted with your Raspberry Pi's bits and pieces Take control of your Pi's "insides" with simple commands Program games, code music, and build a jukebox Discover where your new skills can take you next The tiny, credit-card sized Raspberry Pi has become a huge hit among kids―and adults―interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!
    Y
  • Communication Around the World

    Jeff Sferazza

    Library Binding (Gareth Stevens Publishing, Aug. 15, 2018)
    Young readers today are exposed to diversity that past generations could never have experienced. This book helps them understand how the simple act of communication happens throughout a wide diversity of cultures. By promoting an early interest in other cultures, these books strengthen young readers' understanding of their place in the global community, conveying the unfamiliar in a familiar way. Discussing diversity with young readers, each page has accessible, fun text and vibrant, full-color photography that pops off each spread to enhance comprehension of the subject matter.
    K
  • Transportation Around the World

    Eleanor O'Connell

    Paperback (Gareth Stevens Pub, Jan. 1, 2017)
    Traveling a distance for many means taking a bus, car, train, or maybe a bicycle. In other parts of the world, however, forms of transportation may include rickshaws, gondolas, hovercraft, or cable cars. This fast-paced volume invites readers to hop aboard on a journey to test out some of the most fascinating modes of travel around the globe. Lively, accessible text and vivid photographs emphasize this interesting aspect of world cultures.
    I
  • Adventures in Raspberry Pi

    Carrie Anne Philbin

    Paperback (Wiley, Feb. 2, 2015)
    Start programming quickly with this super-fun guide to RaspberryPi Adventures in Raspberry Pi, 2 Editionincludes 9 cool projects that show you how to set up and startdeveloping on your Raspberry Pi. Updated for the release of the Rev3 board, this second edition covers all the latest features andtells you everything you need to know. Written specifically for11-15 year-olds, this book uses the wildly successful, Raspberry Pito explain the fundamentals of computing. You'll have a blastlearning basic programming and system administration skills,beginning with the very basics of how to plug in the board and turnit on. Each project includes an instructional video so you can jumpright in and start going through the lessons on your own.This hands-on book gets you up and running fast, with funprojects that let you explore.Learn how to "talk to" your Raspberry PiCreate games and stories with ScratchProgram with Turtle Graphics and PythonCode music and create a Raspberry Pi jukeboxIf you want to get started programming today, Adventures inRaspberry Pi is the ultimate hands-on guide.
    W