Browse all books

Books in World of Sports series

  • World of Witches & Wizards

    Paul Dowswell

    Paperback (Anness, May 21, 2002)
    Sorcerers and spirits have always played a part in the world of human imagination, and this book reveals the facts behind the fantasy.
    U
  • Wacky Team Sports

    Alix Wood

    Hardcover (Gareth Stevens Publishing, )
    None
    P
  • Tennis

    Christine Truman

    Hardcover (Hodder Wayland, June 30, 1987)
    None
  • Freshwater Fishing

    Katherine Jarman

    Library Binding (Silver Burdett Pr, April 1, 1988)
    Examines the history, equipment, tactics, remarkable feats, and recent developments of the popular sport.
  • Windsurfing

    Paul Mason

    Paperback (A&C Black, Sept. 1, 2011)
    Each World Sport book reveals an ideal location for learning a particular technique essential for mastering the sport, from trimming a surfboard along a wave in Windansea, California, to sailing the Whitsundays, Australia. Opening with perfect beginner locations and techniques, the complexity develops, leading readers through to expert-only locations and techniques, building an understanding of technique and equipment as they go.
  • Judo

    E.G. Bartlett

    Hardcover (Hodder Wayland, March 11, 1988)
    None
  • The Best of the Best in Figure Skating

    Rachel Rutledge

    Library Binding (Topeka Bindery, Sept. 15, 1998)
    None
    W
  • Dodgeball

    Michael Decker

    Library Binding (Sportszone, Dec. 15, 2019)
    This title introduces young sports fans to dodgeball, introducing the sport's history, rules, equipment, and why more and more athletes love playing it. The title features informative sidebars, exciting photos, a glossary, and an index. Aligned to Common Core Standards and correlated to state standards. SportsZone is an imprint of Abdo Publishing, a division of ABDO.
    T
  • Field Athletics

    Adrianne Blue

    Hardcover (Hodder & Stoughton Childrens Division, May 1, 1988)
    None
  • Fighting Game Esports: The Competitive Gaming World of Super Smash Bros., Street Fighter, and More!

    Thomas Kingsley Troupe

    Library Binding (Capstone Press, Aug. 1, 2019)
    You don't need to be pro boxer, wrestler, or MMA fighter in real life to make big money in the ring. With plenty of practice, quick reflexes, and creative moves, players of Super Smash Bros., Street Fighter, and other fighting games can hit the big-time on the esports scene. Championship titles, fame, and huge cash prizes await the very best players. But it takes a lot of hard work to become the best. Learn all about fighting game esports leagues and what it takes to compete full-time as a professional esport gamer.
    V
  • Wide World of Esports

    Daniel Mauleon, Thomas Kingsley Troupe

    Hardcover (Capstone Press, Aug. 1, 2019)
    Team strategy. Quick reflexes. Great defense. Amazing hand-eye coordination. And millions of adoring fans. These things might describe any professional sport in the world. But this is esports, the fast-growing competitive video gaming phenomenon. Just like pro athletes, many gamers have sponsors, earn large salaries, train and practice with their teams -- some even have personal chefs! Almost three quarters of teens play or watch online games each year. Esports has become so popular that it's now a sanctioned high school sport! The Wide World of Esports can help pull reluctant readers away from the screen for a few minutes to learn more about their favorite games. Best of all, this engaging series provides students with real-world examples of STEAM and NGSS standards related to the applications of science.
    Q
  • Wide World of Esports

    Daniel Mauleon, Thomas Kingsley Troupe

    Paperback (Capstone Press, Aug. 1, 2019)
    Team strategy. Quick reflexes. Great defense. Amazing hand-eye coordination. And millions of adoring fans. These things might describe any professional sport in the world. But this is esports, the fast-growing competitive video gaming phenomenon. Just like pro athletes, many gamers have sponsors, earn large salaries, train and practice with their teams -- some even have personal chefs! Almost three quarters of teens play or watch online games each year. Esports has become so popular that it's now a sanctioned high school sport! The Wide World of Esports can help pull reluctant readers away from the screen for a few minutes to learn more about their favorite games. Best of all, this egaging series provides students with real-world examples of STEAM and NGSS standards related to the applications of science.
    Q