Age
8-12
Grade
3-7
Richard Peck
The Great Interactive Dream Machine
Paperback
(Puffin Books Nov. 1, 1998)
, Reprint edition
Josh Lewis' best friend, Aaron Zimmer, has turned his computer into a wish-granting machine. It ought to be every techno-addict's dream, but there are a few bugs in the system. Nobody knows when the computer will interactivate next--and it doesn't just grant Josh and Aaron's wishes. In fact, Aaron's mom's poodle seems to eb doing some of the wishing, too. When a mysterious spy called The Watcher starts monitoring their every move in cyberspace, the real trouble begins in this compelling story from Newbery medal-winning author Richard Peck.
"A guaranteed fun, faced-paced adventure."--School Library Journal
- ISBN
- 014038264X / 9780140382648
- Pages
- 149
- Weight
- 4.8 oz.
- Dimensions
- 7.8 x 5.1
in.